Like the Wind
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Type: ENM |
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Mobs
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Name |
Level |
Type |
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Race Runner x 1 |
Experience
2000xp
Treasure
- Maneater(???%)
- Wagh Baghnakhs(???%)
- Onimaru(???%)
- Viridian Urushi(???%)
- Galateia(???%)
- Cloud Evoker (???%)
- Scroll of Army's Paeon V(???%)
- Kejusu Satin(???%)
Note: The Armoury Crate may contain two items of the same kind (such as two Maneaters), although this is rare.
Gaining Access
- To enter the battlefield, talk to Jakaka in Attohwa Chasm at (G-10), near the entrance.
- Jakaka will give you the Flaxen Pouch.
- Climb the mountain Parradamo Tor in Attohwa Chasm, centered around (J-9) in the east section.
- Trade the pouch to the "Cradle of Rebirth" target at the summit to receive the Pouch of Parradamo Stones.
- Return to Jakaka and trade her the Parradamo Stones to receive the Key Item Miasma Filter.
- Proceed through Attohwa Chasm to Boneyard Gully. The Miasma Filter will allow you to enter.
- You will be able to choose one of the four ENM battles at the battlefield.
- Only one of the four ENM battles in Boneyard Gully can be completed every five Earth days.
ENM Battle Strategies
General Information
- You will enter the battlefield facing Race Runner, a single Eft-type mob. This battle is uncapped; your time limit for this battle is fifteen minutes.
- Note that you may enter this battle with up to 18 people, though the EXP you will receive from completing the battle will be reduced for every party member you add. A party of only three Level 75 members should be able to clear this battle successfully and receive the maximum bonus of 2000 EXP.
- Race Runner has innate very high Magic Defense. (Well geared BLM Freeze II for 400 Thunder IV for 375)
- Race Runner is immune to Silence, Gravity and Bind (Shadowbind does work!).
- Race Runner is immune to Sleep. (Resisted Elemental Seal Sleep II from a fairly well-equipped BLM75.)
- Race Runner has ~6500-7000 hp.
- Race Runner is a spellcaster, using Aero IV, Aeroga III, Blink, and Gravity in addition to standard Eft special attacks (including a cone stun attack Numbing Noise and single-target poison attack Toxic Spit). It seems to be resistant to Ranged Attacks at certain times.
- The gravity inflicted by its spell seems to be quite weak, must be less than average.
- Race Runner runs around almost constantly, only doing meleƩ damage if it comes near the character that it has hate on; its melee hits are very fast, when it does stop to hit. If the target with hate is out of meleƩ range, it will use Toxic Spit.
- Ignores pet hate. This means any beastmaster or summoner fighting will not be able to tank it using jug pets or avatars.
- Susceptible to Stun to interrupt spellcasting.
- Uses a tp move, (normally numbing noise) then starts running away.
- After running for a short time, it will normally stop a ways away and start casting a spell.
- Can triple attack on top of its fast melee hits.
Job specific strategies
See Strategies.


