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Macro

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A Macro is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a Job Ability, start casting a spell, issue a pet command, change an item of equipment, put text to a chat channel, or perform some other action.

The execution is sequential, and can be interrupted by activating another macro during /wait commands, or by pressing the "Escape" key or the cancel button on a controller/gamepad during select target (for example, <st> or others) commands. A macro interrupted during its execution will not complete the command on which the interruption occurred, nor execute the remaining commands in the sequence.

Users are given 20 Books with 10 macro palettes each. Each palette consists of 2 rows of 10 macros each. Every Content ID (character) has its own, unique set of macro palettes, which are not shared with other characters on the same account. Macros are stored on the game client, not the PlayOnline server; users playing with the same account on multiple clients (for example, another PC, PS2, or XBOX 360) will not have access to the macros written on another machine. However, macros can be manually stored and loaded from the PlayOnline servers.

Storing Configuration Data on PlayOnline Servers

It is possible to store configuration data (macros, configuration settings, and map markers) on PlayOnline's servers, in addition to your game machine's own hard disk drive. You can store the configuration data for up to five character's worth of data on the PlayOnline servers. You will be given a choice of where to save your data, either on the PlayOnline server, or one of 4 storage slots (which are functionally the same). It is highly recommended that you save to the server, in case something happens to your hard drive; and/or your game file data disappears for some obnoxious reasons; and it would be a pain to redo all the macros.

Saving to the Server

At the character selection screen, highlight the character to save the data for, and press the following buttons/keys. Then choose the slot in which you want to save the configuration information for the highlighted character.

PlayStation 2 Controller: L1 button + L3 button
XBOX 360 Controller: LB + left stick button
Keyboard: Shift + Alt + Ctrl + B

Restoring from the Server

At the character selection screen, highlight the character to restore the data for, and press the following buttons/keys. Then choose the slot from which you want to load the configuration information for the highlighted character.

PlayStation 2: R1 button + R3 button
XBOX 360: RB + right stick button
PC/Keyboard: Shift + Alt + Ctrl + R

Deleting Data and Restoring Default Settings

At the character selection screen, highlight the character to restore the default data for, and press the following buttons/keys. Confirm deletion to restore default settings for the currently highlighted character.

PlayStation 2: R1 button + L2 button + R3 button + L3 button
XBOX 360: RB + LB + right stick button + left stick button
PC/Keyboard: Shift + Alt + Ctrl + D

Backing up Macros

PC Users

PC client users can back up macro files while not logged on to the character. The location for files containing the macros for PC clients is at. Try doing a search of your C drive for mcr*.dat or look in the common location of
Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\USER\{ID}\mcr*.dat

PlayStation 2 Users

PlayStation 2 users can use PlayOnline storage in their PlayStation 2 browser to store up to 4 sets of 20 book macros each (Slot A, Slot B, Slot C, Slot D), each slot is marked with the name of the character, date the macro set was saved to storage, and the time it was saved to storage. They can be switched at the character selection screen when logging on.

To save or restore macros in this way (stored on the PlayStation 2), follow the instructions above for saving/restoring from the PlayOnline servers but choose one of the slots on your PlayStation 2 when prompted. Macros are stored on the PlayStation 2 and can not be loaded from another console.

Available commands

See Commands for a complete list of commands that can be used.

Each macro starts with a command to determine what type of command you will issue. The most common are:

Command Definition
/ja Job Ability
/magic or /ma Magic, Songs, or Ninjutsu
/ws Weapon Skill
/ra Performs a ranged attack on specified target.
/equip Equip an item.
/recast Displays recast time for Abilities or Spells.
/item Allows you to use item in inventory, or trade a single item to an NPC.
/pcmd Party command
/pet Pet commands
/p Party Chat
/l Linkshell Chat
/lockon Locks player's view and direction to current selected target.
/check Examines Player or Gauges the monster
/target Moves active pointer to target specified by targeting pronoun.
/targetnpc Targets closest NPC or monster (including player pets if /ignorepet command is not active).
/echo Displays text viewable only by the Macro user.
/wait Used in between other commands in macros to set a delay before moving onto the next line.
<wait> Used on same line at the end of other commands in macros to set a delay before moving onto the next line.
/seacom Allows users to create search comment macros.
/seacomup Allows user to set the category that a /seacom macro is inserted into.
/macro set #
/macro book #
Change to "#" macro line
Change to macro book "#"

Selecting a Target (Pronouns)

Several commands require you to specify a target as a parameter to your action (such as /lockon, /target, /magic, and /range), you can use the following placeholders to select targets:

Pronoun Target
<me> Activates automatically on your character
<t> Activates on current selected target. If a command is missing a target, or the target is unrecognizable, its target is assumed to be the player's current target.
<bt> Activates on last monster claimed by party (will not work on alliance targets).
<ht> Activates on Call for Help target
<ft> Activates on NPC Fellow
<st> Activates after toggling between available targets
<stpc> Activates after toggling between available player characters
<stpt> Activates after toggling between available party members
<stal> Activates after toggling between available alliance members
<stnpc> Activates after toggling between available NPCs
<lastst> Activates on last target acquired from <stpc>, <stnpc>, <stpt>, or <stal>
<r> Activates on last player to /tell you (similar to /reply)
<pet> Activates on your active pet
<scan> Your widescan target

Targeting specific party and alliance members:

Pronoun Target
<p0> Targets self
<p1> ... <p5> Targets second party member, and so on to <p5>
<a10> ... <a15> Targets top most alliance, first member, and so on to <a15>
<a20> ... <a25> Targets second alliance, first member, and so on to to <a25>

Syntax

When programming your macros, be sure to always include proper spelling, punctuation, and targets. Refer to the page for each command for more information about their usage and examples. Quotation marks are optional when referencing a single-word ability, weapon skill, spell, etc. (for instance, "/ja Benediction <me>" is a working macro).

  • You may also create macro command lines (such as the examples listed below) with words used in the Auto-Translator format which can cut down on time it takes (and make sure it is spelled correctly) to write out an ability, weaponskill, or items. All auto-translated words appear as {example}.
    • Make sure as you are typing out a macro line you put the auto-translated format of whichever word first and then go back and add quotation marks to each side of the auto-translated phrase. As putting a quotation mark first and typing out the first couple of letters and pressing TAB will interfere.
Syntax Example
/ja "Job Ability" <target> /ja "Benediction" <me>
/ja "Steal" <bt>
/ma "Spell Name" <target> /ma "Blizzard IV" <bt>
/ma "Curaga" <stpc>
/nin "Ninjutsu Name" <target>
/ma "Ninjutsu Name" <target>
/nin "Hojo: Ni" <bt>
/nin "Utsusemi: Ichi" <me>
/ma "Utsusemi: Ni" <me>
/so "Song Name" <target>
/ma "Song Name" <target>
/so "Army's Paeon III" <me>
/so "Horde Lullaby" <t>
/ma "Mage's Ballad" <me>
/ws "Weapon Skill Name" <target> /ws "Sturmwind" <bt>
/ws "Hexa Strike" <bt>
/range "[target name]" /ra <stnpc>
/shoot <bt>
/throw <stnpc>
/item "item" [target] /item "Rolanberry Pie" <me>
/item "Imperial Silver Piece" <t>
/equip <slot> "Gear" /equip ring1 "Zircon Ring"
/equip main "Ice Staff"
/equip main
/ta "Target Name or Pronoun" Example: /ta <bt>
/pcmd [subcommand] /pcmd add "Dudeman"
/pcmd leave
/pet [subcommand] /pet "Deploy" <t>
/pet "Deactivate" <me>

Other Placeholders

These are some additional placeholders which make using macros more helpful. These may be placed anywhere in a chat or echo line:

Syntax Definition
<hp> Your current hit points as a ratio of current HP over max HP.
<hpp> Your current hit points as a percentage.
<tp> Your current TP as a percentage.
<mp> Your current MP as a ratio of remaining MP over max MP.
<mpp> Your current MP as a percentage.
<pet> Your pet's name
<pethpp> Your pet's current HP as a percentage.
<petmpp> Will display the current MP of your pet or automaton as a percentage of its maximum value.
<pettp> Your pet's current TP as a percentage.
<fthpp> Your NPC Fellow's current HP as a percentage.
<call0> Sends out an audible signal and vibrate the controller of everyone in your party. May only be used with /party command.
<ncall0> Sends out an audible signal to everyone in your party. May only be used with the /party command.
<scall0> Sends out an audible signal to everyone in your party, but without the controller vibration. May only be used with the /party command.
<job> Displays your current job/subjob and their levels.
<mjob> Displays your current job level (without subjob).
<sjob> Displays your current subjob level (without main job).
<pos> Your current map coordinates. Will not work while under the effects of Charm (Status Effect).

Macro Guides

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