Magic Mortar
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Weapon Skill: Automaton Weapon Skill
- Skill level: 225 (Job Level: 71 with Harlequin Frame, 74 with Stormwaker Head and Frame, 75 Spiritreaver/Soulsoother head and Stormwaker Frame)
- Only available to Puppetmaster Automatons equipped with the Harlequin Frame or Stormwaker Frame.
- Delivers a single attack. Damage is based on the Automaton's missing HP.
Properties
- Skillchain Properties:
Fusion
- Damage Multipliers by TP:
100%TP 200%TP 300%TP 50% 75% 100%
* This weapon skill's damage is entirely based on the automatons' TP and max HP minus current HP (Lower HP = more damage). It will do 0 damage if the automaton is at full HP, but will still allow you to complete a skillchain.
- At 100% TP, it converts half of the automaton's missing HP to damage.
- At 300% TP, it converts all of the automaton's missing HP to damage.
- The Flame Holder adds another 1/4th the automaton's missing HP worth of damage, with three fire maneuvers.
- Prior to using the weaponskill, Light Maneuver can trigger the automaton to cure itself (when capable of doing so), negating much if not all of the damage.
- Mana Converter and Dark Maneuver can cause extra damage if the automaton is at low MP.
Heads and Frames
Harlequin/Stormwaker Frame: Slapstick • Knockout • Magic Mortar
Sharpshot Frame: Arcuballista • Daze • Armor Piercer
Valoredge Frame: String Clipper • Chimera Ripper • Cannibal Blade • Bone Crusher


