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Marquis Andras

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Beastmaster
Family: Demons
Weak to: Light

Notorious Monster

Marquis Andras
Zone Level Drops Steal Spawns Notes
Dynamis - Xarcabard 1 A, L, T(S), Sc
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Calls his pet vouivre, which follows and assists him in combat.
  • Can power up its vouivre with Familiar.
  • If the vouivre is killed, it may try to charm a player instead.
  • All 15 of the NM Kindred must be defeated to activate the Dynamis Lord and animated weapons.

Historical Background

In Christian demonology (Late Medieval- Early Modern European), Andras is a demon with the rank of Great Marquis of Hell (Prince in some accounts), commanding 30 legions of demons. Andras appears as a raven-headed (or owl-headed) angel sometimes with wings, sometimes without wings riding a black wolf and wielding a bright, sharp sword. He can spread discord and strife and is considered very dangerous because if the conjurer becomes careless, Andras will turn on them and kill them and anyone else in his presence. Andras is 1 of 69 demons listed in the Pseudomonarchia Dæmonum and 1 of 72 listed in the Ars Goetia (the first section of the Lesser Key of Solomon).

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