Methods Create Madness
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Walkthrough
- Talk to Balasiel in Southern San d'Oria who will give you the Spear of Trials and the Weapon Training Guide (key item).
- If you chose the the wrong answer by mistake, zone out and back in to get the cutscene again.
- Use the Spear of Trials until the latent effect disappears.
- To remove the latent effect, you must acquire 300 Weapon Skill Points.
- You receive 1 point for opening/soloing a Weapon Skill, 2 points for closing a Lv.1 Skillchain, 3 points for closing a Lv.2 Skillchain and 5 points for closing a Lv.3 Skillchain.
- You must perform Weapon Skills and Skillchains on monsters that con Easy Prey or higher to your entire party.
- Weapon Skills performed while under Level Sync will count.
- You CANNOT acquire points from Weapon Skills performed during Campaign Battles.
- It is not necessary to remove the weapon in order to see when the latent effect is removed.
- Once you no longer receive the latent effect bonus, head back to Southern San d'Oria and trade the Spear of Trials back to Balasiel, who will take the weapon from you and give you a Map to the Annals of Truth (key item) and tell you to head to Sea Serpent Grotto.
- Once in Sea Serpent Grotto, you will need a Sahagin Key.
- A Sahagin Key can be received via the Sahagin Key Quest.
- When everyone is ready, trade the Sahagin Key to the Ornamented door. You cannot open it from inside and you lose key so make sure everyone gets in.
- Now pass the bridge and the ??? is in the next room, click it to spawn the NM named Water Leaper.
- Once the NM is dead, re-examine the ??? to obtain the Annals of Truth (key item).
- Bring this back to Balasiel for your reward.
- NOTE: You cannot unlock this quest if you already have another Weapon Skill quest active. (Though you CAN cancel the quest by talking to the NPC that gave it to you)
Notes:
- It should be noted that this only applies to DRG
- Although both Samurai and Warrior can do this quest as well, they do not have access to Wheeling Thrust.
- Refer to the charts pictured in the Skillchain section for other combinations.
- The best way to get 300 is by closing a Light Skillchain using Wheeling Thrust with any of the following:
- Spinning Slash from a Dark Knight or Paladin.
- Ground Strike from a Dark Knight, Paladin or Warrior.
- Savage Blade from a Paladin, Red Mage, Blue Mage, Corsair, Dark Knight or Warrior.
- Dragon Kick from a Puppetmaster or Monk.
- Black Halo from a White Mage, Warrior, Monk, Black Mage, Paladin, Summoner, Blue Mage or Scholar.
- King's Justice from a Warrior.
- Mordant Rime from a Bard.
- Blade: Kamu from a Ninja.
- Trueflight from a Ranger.
- Vidohunir from a Black Mage.
- Death Blossom from a Red Mage.
- Shark Bite from a Thief or Dancer.
Game Description
- Client
- Balasiel (Watchdog Alley, Southern San d'Oria)
- Summary
- Balasiel requires your assistance in constructing a new set of polearm training guidelines for the San d'Orian knights.


