Notes/Description
This is a secret ninja art by which one traps their own body with explosives and gives their life to do a great amount of damage to the enemy. It is a last resort used to protect information, allow your allies to escape, or simply when you are left with no other recourse.
- Mijin Gakure is a Ninja's Two Hour Ability.
- Inflicts instantaneous damage to a single enemy, similar in nature to Eagle Eye Shot. The damage dealt by this ability is non-elemental magic-based, and therefore cannot miss, but is subject to resistance instead. Damage is based on the user's current HP. In general, the higher the user's current HP, the more damage that is dealt.
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- Any player that uses this ability will immediately be K.O.'d; however no Experience Points will be lost.
- Upon raising after using this ability, the player will not be in a weakened state and will have 50% of their maximum HP.
- Correct use in party situations is debatable. Greater HP will result in a more damaging attack, however you will be unable to participate in the fight after use. In general, this ability is not used in party situations unless the Ninja's K.O. is imminent anyway, or unless the attack will inflict enough damage to defeat the target.
- Can be used as a way to get rid of weakness, if you are weakened just use the 2 hour ability and Reraise, you will not be weakened anymore.
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Macro Syntax
- /ja "Mijin Gakure" <t>
- Since Mijin Gakure is a two hour special, and especially so because it K.O.'s you upon use, some people prefer not to make a macro for it to prevent unintentional activation.
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