Mind
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Abbreviation: MND
A stat that determines the effectiveness of Healing Magic spells, White Magic Enhancing Magic spells and White Magic Enfeebling Magic spells, and is thought to have an impact on a character's Magical Resistance.
Mind also plays a large role in determining the damage of Chi Blast, Banish, Holy Bolts, and some Blue Mage spells such as Mind Blast and Magic Hammer.
Mind also has a slight increase in your overall cure potency. It also affects the formula for Cure V ((Healing magic skill / 3) + (MND * 1.5) + 430)
Associated with the element of Water. Many water-based items add MND to a character's Stats. Example: Leviathan's Rod
Breakdown of Level 1 Mind Stats by Race and Job
MND Rankings based on Job
1. White Mage
2. Summoner
3. (Tied) Paladin
3. (Tied) Red Mage
5. (Tied) Bard
5. (Tied) Monk
5. (Tied) Ranger
5. (Tied) Scholar
9. (Tied) Beastmaster
9. (Tied) Black Mage
9. (Tied) Blue Mage
9. (Tied) Corsair
9. (Tied) Dragoon
9. (Tied) Samurai
15. (Tied) Dancer
15. (Tied) Puppetmaster
15. (Tied) Warrior
18. (Tied) Dark Knight
18. (Tied) Ninja
18. (Tied) Thief

