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Mordant Rime

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Dagger weapon skill

  • Skill level: N/A
  • Description: Delivers a twofold attack that decreases target's movement speed. Chance of decreasing movement speed varies with TP. Carnwenhan: Aftermath effect varies with TP.
  • Available only after completing the Unlocking a Myth (Bard) quest.

Properties

  • Damage Multipliers by TP:
100%TP 200%TP 300%TP
3.0 3.0 3.0

Notes

  • The "slow" mentioned in the weaponskill description appears to be a mistranslation referring to movement speed; this weaponskill has been proven to actually inflict weight, rather than slow.
  • With Fragmentation as a primary attribute and Distortion as a secondary attribute, Mordant Rime can only be used to open Darkness, but not close it.
  • Previously, it was assumed that this weaponskill can only open Light, but it can in fact open and close. This was tested with the Hexa Strike weaponskill and it successfully opened Light; this weaponskill can also close Light with Insurgency, hereby proving it can open and close Light. If one attempts to close Darkness with this weaponskill it will result in Fragmentation instead due to the primary attribute. A Gravitation attribute WS can make Fragmentation with this if it opens, yet it causes Darkness the other way. This can easily be tested with a weaponskill such as Retribution, or any other weaponskill with the Gravitation attribute. If you attempt to close Darkness with Mordant Rime, it will make Fragmentation.
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