Movement Speed
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Movement Speed denotes, aptly enough, the speed that a character is normally allowed to move at. Most normal monsters will also move at this speed, some exceptions being Tigers, Raptors, Wyverns, and Sabotenders which can move faster, and even some that move slower such as Marids and Wamouracampa. Monsters typically move slower than normal when they are passive, and will only start to move at their maximum speed once they have become aggressive to a player.
Generally, standard Movement Speed is referred to as "100%", which is the fastest a player can move under normal circumstances. A boost of +100% to Movement Speed essentially doubles the rate at which a character can move. Movement Speed in itself cannot be dropped to 0%; however, the status effect Bind can temporarily prevent movement.
Various pieces of equipment and certain spells/abilities can affect this speed. The spells Haste and Slow do not affect movement speed; they only affect weapon delay and magic recast timers.
Movement Speed Modifications
Contents |
Weapons by Level
| Name | Level | Effects | Trigger Condition | Jobs |
| Pitchfork +1 | 1 | +12% Movement Speed | While under the Costume Effect. | All |
| Raikiri | 56 | -??% Movement Speed | While Equipped. | SAM |
Armor by Level
| Name | Level | Effects | Trigger Condition | Jobs |
| Federation Aketon | 1 | +12% Movement Speed | Within Windurst - Citizens Only. | All |
| Kingdom Aketon | 1 | +12% Movement Speed | Within San d'Oria - Citizens Only. | All |
| Republic Aketon | 1 | +12% Movement Speed | Within Bastok - Citizens Only. | All |
| Sprinter's Shoes | 1 | +12% Movement Speed | Enchantment | All |
| Strider Boots | 20 | +12% Movement Speed | While Equipped. | THF/RNG |
| Trotter Boots | 20 | +12% Movement Speed | While Equipped. | THF/RNG |
| Storm Crackows | 50 | +12% Movement Speed | Within Assault. | All |
| Ninja Kyahan | 54 | +25% Movement Speed | During Nighttime. | NIN |
| Desert Boots | 62 | +12% Movement Speed | During Earth Weather. | All |
| Herald's Gaiters | 70 | +12% Movement Speed | While Equipped. | MNK/WHM/BLM/SMN/SCH |
| Hermes' Sandals | 70 | +12% Movement Speed | While Equipped. | WAR/MNK/COR/PUP |
| Hermes' Sandals +1 | 70 | +12% Movement Speed | While Equipped. | WAR/MNK/COR/PUP |
| Crimson Cuisses | 73 | +12% Movement Speed | While Equipped. | RDM/PLD/DRK/RNG/DRG/BLU/COR |
| Ninja Kyahan +1 | 74 | +25% Movement Speed | From Dusk to dawn. | NIN |
| Skadi's Jambeaux | 75 | +12% Movement Speed | While Equipped. | THF/BST/RNG/COR |
| Mahant Sandals | 63 | -12% Movement Speed | While Equipped. | MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH |
| Oily Trousers | 74 | -12.5% Movement Speed | While Equipped. | WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC |
| Dusk Jerkin Set | 75 | -??% Movement Speed; effect increases, further decreasing movement speed with amount of pieces worn. | While Equipped. | WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC |
Job Abilities
| Name | Level | Effects | Trigger Condition | Jobs |
| Flee | 25 | +100% Movement Speed | Activate Job Ability. | THF |
| Chocobo Jig | 55 | +25% Movement Speed | Activate Job Ability. | DNC |
Magic
| Name | Level | Effects | Trigger Condition | Jobs |
| Raptor Mazurka | 37 | +12% Movement Speed | Activate Song. | BRD |
| Chocobo Mazurka | 73 | +25% Movement Speed | Activate Song. | BRD |
Medicines
| Name | Effects | Trigger Condition | Jobs |
| Hermes Quencher | +100% Movement Speed | Use Medicine. | All |
Chocobo
| Name | Level | Effects | Trigger Condition | Jobs |
| Chocobo Renter | With Chocobo License: 20 In San d'Oria, Bastok, or Windurst: 15 | +100% Movement Speed | Rent Chocobo. | All |
| Raised Chocobo | 20 | +??% Movement Speed; based on the chocobo's Strength. | Use Chocobo Whistle. | All |
- Weight inflicted from the spell Gravity: -50% Movement Speed
- Weight inflicted from other abilities: -??% Movement Speed, varying by ability.
- Boosts to movement from multiple pieces of equipment will not stack with each other. The largest boost is the one the player will receive.
- Mazurka and Gravity will stack with each other and with equipment. Both Mazurka will not stack with each other, but a Mazurka will stack with a speed boost from equipment.
- Nothing stacks with Flee or a Chocobo.
- Flee will overwrite some forms of Gravity.
- Flee will also overwrite the effect of Sprinter's Shoes.
- The effect of Sprinter's Shoes stacks with most movement speed enhancing gear.

