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Movement Speed

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Movement Speed denotes, aptly enough, the speed that a character is normally allowed to move at. Most normal monsters will also move at this speed, some exceptions being Tigers, Raptors, Wyverns, and Sabotenders which can move faster, and even some that move slower such as Marids and Wamouracampa. Monsters typically move slower than normal when they are passive, and will only start to move at their maximum speed once they have become aggressive to a player.

Generally, standard Movement Speed is referred to as "100%", which is the fastest a player can move under normal circumstances. A boost of +100% to Movement Speed essentially doubles the rate at which a character can move. Movement Speed in itself cannot be dropped to 0%; however, the status effect Bind can temporarily prevent movement.

Various pieces of equipment and certain spells/abilities can affect this speed. The spells Haste and Slow do not affect movement speed; they only affect weapon delay and magic recast timers.

Movement Speed Modifications

Contents

Weapons by Level

Name Level Effects Trigger Condition Jobs
Pitchfork +1 RareExclusive 1 +12% Movement Speed While under the Costume Effect. All
Raikiri Rare 56 -??% Movement Speed While Equipped. SAM

Armor by Level

Name Level Effects Trigger Condition Jobs
Federation Aketon 1 +12% Movement Speed Within Windurst - Citizens Only. All
Kingdom Aketon 1 +12% Movement Speed Within San d'Oria - Citizens Only. All
Republic Aketon 1 +12% Movement Speed Within Bastok - Citizens Only. All
Sprinter's Shoes Exclusive 1 +12% Movement Speed Enchantment All
Strider Boots Rare 20 +12% Movement Speed While Equipped. THF/RNG
Trotter Boots RareExclusive 20 +12% Movement Speed While Equipped. THF/RNG
Storm Crackows RareExclusive 50 +12% Movement Speed Within Assault. All
Ninja Kyahan RareExclusive 54 +25% Movement Speed During Nighttime. NIN
Desert Boots 62 +12% Movement Speed During Earth Weather. All
Herald's Gaiters Rare 70 +12% Movement Speed While Equipped. MNK/WHM/BLM/SMN/SCH
Hermes' Sandals 70 +12% Movement Speed While Equipped. WAR/MNK/COR/PUP
Hermes' Sandals +1 70 +12% Movement Speed While Equipped. WAR/MNK/COR/PUP
Crimson Cuisses RareExclusive 73 +12% Movement Speed While Equipped. RDM/PLD/DRK/RNG/DRG/BLU/COR
Ninja Kyahan +1 RareExclusive 74 +25% Movement Speed From Dusk to dawn. NIN
Skadi's Jambeaux RareExclusive 75 +12% Movement Speed While Equipped. THF/BST/RNG/COR
Mahant Sandals Rare 63 -12% Movement Speed While Equipped. MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Oily Trousers Rare 74 -12.5% Movement Speed While Equipped. WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Dusk Jerkin Set 75 -??% Movement Speed; effect increases, further decreasing movement speed with amount of pieces worn. While Equipped. WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC

Job Abilities

Name Level Effects Trigger Condition Jobs
Flee 25 +100% Movement Speed Activate Job Ability. THF
Chocobo Jig 55 +25% Movement Speed Activate Job Ability. DNC


Magic

Name Level Effects Trigger Condition Jobs
Raptor Mazurka 37 +12% Movement Speed Activate Song. BRD
Chocobo Mazurka 73 +25% Movement Speed Activate Song. BRD


Medicines

Name Effects Trigger Condition Jobs
Hermes Quencher +100% Movement Speed Use Medicine. All


Chocobo

Name Level Effects Trigger Condition Jobs
Chocobo Renter With Chocobo License: 20
In San d'Oria, Bastok, or Windurst: 15
+100% Movement Speed Rent Chocobo. All
Raised Chocobo 20 +??% Movement Speed;
based on the chocobo's Strength.
Use Chocobo Whistle. All


  • Weight inflicted from the spell Gravity: -50% Movement Speed
  • Weight inflicted from other abilities: -??% Movement Speed, varying by ability.
  • Boosts to movement from multiple pieces of equipment will not stack with each other. The largest boost is the one the player will receive.
  • Mazurka and Gravity will stack with each other and with equipment. Both Mazurka will not stack with each other, but a Mazurka will stack with a speed boost from equipment.
  • Nothing stacks with Flee or a Chocobo.
  • Flee will overwrite some forms of Gravity.
    • Flee will also overwrite the effect of Sprinter's Shoes.
  • The effect of Sprinter's Shoes stacks with most movement speed enhancing gear.
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