Movement Speed
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Movement Speed denotes, aptly enough, the speed that a character is normally allowed to move at. Most normal monsters will also move at this speed, some exceptions being Tigers, Raptors, Wyverns, Puks, Sabotenders, and Colibri which can move faster; and even some that move slower such as Marids and Wamouracampa. Monsters typically move slower than normal when they are passive, and will only start to move at their maximum speed once they have become aggressive to a player.
Generally, standard Movement Speed is referred to as "100%" (equivalent to 4 yalms per second), which is the fastest a player can move under normal circumstances. A boost of +100% to Movement Speed essentially doubles the rate at which a character can move. Movement Speed in itself cannot be dropped to 0%; however, the status effect Bind can temporarily prevent movement.
Various pieces of equipment and certain spells/abilities can affect this speed. The spells Haste and Slow do not affect movement speed; they only affect weapon delay and magic recast timers.
Movement Speed Modifications
Contents |
Weapons by Level
Edit
| Name | Level | Effects | Trigger Condition | Jobs |
| Pitchfork +1 | 1 | +12% Movement Speed | While under the Costume Effect. | All |
| Raikiri | 56 | -??% Movement Speed | While Equipped. | SAM |
Armor by Level
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| Name | Level | Effects | Trigger Condition | Jobs |
| Federation Aketon | 1 | +12% Movement Speed | Within Windurst | All |
| Kingdom Aketon | 1 | +12% Movement Speed | Within San d'Oria | All |
| Republic Aketon | 1 | +12% Movement Speed | Within Bastok | All |
| Patriarch Protector Livery | 1 | +12% Movement Speed | In areas under Windurstian control. | All |
| Royal Guard Livery | 1 | +12% Movement Speed | In areas under San d'Orian control. | All |
| Mythril Musketeer Livery | 1 | +12% Movement Speed | In areas under Bastokan control. | All |
| Sprinter's Shoes | 1 | +12% Movement Speed | Enchantment | All |
| Strider Boots | 20 | +12% Movement Speed | While Equipped. | THF/RNG |
| Trotter Boots | 20 | +12% Movement Speed | While Equipped. | THF/RNG |
| Nomad Moogle Shield | 30 | +25% Movement Speed | Within city Enchantment | All |
| Storm Crackows | 50 | +12% Movement Speed | Within Assault. | All |
| Ninja Kyahan | 54 | +25% Movement Speed | During Nighttime. | NIN |
| Desert Boots | 62 | +12% Movement Speed | During Earth Weather. | All |
| Mahant Sandals | 63 | -12% Movement Speed | While Equipped. | MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH |
| Herald's Gaiters | 70 | +12% Movement Speed | While Equipped. | MNK/WHM/BLM/SMN/SCH |
| Hermes' Sandals | 70 | +12% Movement Speed | While Equipped. | WAR/MNK/COR/PUP |
| Hermes' Sandals +1 | 70 | +12% Movement Speed | While Equipped. | WAR/MNK/COR/PUP |
| Dusk Jerkin Set | 72 | -??% Movement Speed; effect increases, further decreasing movement speed with amount of pieces worn. | While Equipped. | WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC |
| Crimson Cuisses | 73 | +12% Movement Speed | While Equipped. | RDM/PLD/DRK/RNG/DRG/BLU/COR |
| Ninja Kyahan +1 | 74 | +25% Movement Speed | From Dusk to dawn. | NIN |
| Oily Trousers | 74 | -12.5% Movement Speed | While Equipped. | WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC |
| Skadi's Jambeaux | 75 | +12% Movement Speed | While Equipped. | THF/BST/RNG/COR |
| Danzo Sune-ate | 80 | +12% Movement Speed | While Equipped. | SAM/NIN |
| Aoidos' Cothurnes +1 | 81 | +12% Movement Speed | While Equipped. | BRD |
| Aoidos' Cothurnes +2 | 81 | +12% Movement Speed | While Equipped. | BRD |
| Tandava Crackows | 83 | +12% Movement Speed | While Equipped. | DNC |
| Fajin Boots | 95 | +18% Movement Speed | While Equipped. | THF/RNG |
Job Abilities
Edit
| Name | Level | Effects | Trigger Condition | Jobs |
| Flee | 25 | +100% Movement Speed | Activate Job Ability. | THF |
| Chocobo Jig | 55 | +25% Movement Speed | Activate Job Ability. | DNC |
| Bolter's Roll | 76 | +2~25% Movement Speed; based on the number rolled. | Activate Job Ability. | COR |
| Fleet Wind | 86 | +25% Movement Speed. | Activate Blood Pact: Ward. | SMN |
Magic
Edit
| Name | Level | Effects | Trigger Condition | Jobs |
| Raptor Mazurka | 37 | +12% Movement Speed | Activate Song. | BRD |
| Chocobo Mazurka | 73 | +25% Movement Speed | Activate Song. | BRD |
Medicines
Edit
| Name | Effects | Trigger Condition | Jobs |
| Hermes Quencher | +87.5% Movement Speed | Use Medicine. | All |
Chocobo
Edit
| Name | Level | Effects | Trigger Condition | Jobs |
| Chocobo Renter | With Chocobo License: 20 In San d'Oria, Bastok, or Windurst: 15 | +100% Movement Speed | Rent Chocobo. | All |
| Raised Chocobo | 20 | +??% Movement Speed; based on the chocobo's Strength. | Use Chocobo Whistle. | All |
Atmas
Edit
| Name | Effects | Trigger Condition | Jobs |
| Atma of Ambition | +12-24% Movement Speed | Set Atma of Ambition with Lunar Abyssite. | All |
| Atma of the Master Crafter | Movement Speed: Major | Set Atma of the Master Crafter with Lunar Abyssite. | All |
Notes
Edit
There are six different movement speed modifying status effects: Chocobo, Flee, Weight, Mazurka, Quickening, and Bolter's Roll.
- The Chocobo status effect is only in effect when riding a chocobo and will override all other forms of movement speed effects, but it will not remove them.
- Flee will overwrite some forms of Weight and all forms of Quickening.
- Using Sprinter's Shoes while under the effect of Flee will have no effect.
- Quickening will take priority over Mazurka, but it will not remove the effect.
- Quickening and Mazurka both stack with Weight.
- Movement speed modifying equipment will stack with all forms of movement speed effects, other than Chocobo.
- Boosts to movement from multiple pieces of equipment will not stack with each other. The largest boost is the one the player will receive.
- However, movement speed decrease from equipment will stack.
- Atmas with movement speed only work inside Abyssea zones, and only if that particular Atma is set with a Lunar Abyssite.
Natural movement speed is 100%. All movement speed modifying gear will add/subtract a number to/from that.
- Movement speed is capped at 200%. Low cap is 0% (Bind).
- Weight inflicted from the spell Gravity: -50% Movement Speed
- Weight inflicted from other abilities: -??% Movement Speed, varying by ability.
- Resting in Signet areas while Swift Shoes is active will give a Quickening effect of variable strength, depending on duration of the resting period. See Swift Shoes for details.
- Sprinter's Shoes will give a Quickening effect of +12.5%.