Nashmau
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Table of Contents
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Zone Information
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Description
After striking north from the Imperial capital, a perilous voyage across the roiling seas of the Cyan Deep will bring travelers to Azouph Isle. This mist-shrouded island is home to the solitary settlement of Nashmau. Once a supply base for the Imperial navy, it was abandoned after a plague descended upon its population; the Qiqirn have since taken the town as their own. The diminutive beastmen have reopened a section of the port in order to trade with fishermen and other visitors to the Arrapago Islands. To the east of Nashmau lies a stretch of mudlands known as the "Deadmist Marsh." | ||||||||||||||||||||||||||||
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Connections
Aht Urhgan Whitegate via Silver Sea route to Al Zahbi (Port Ephramad) at (I-5)
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Involved in Quests/Missions
| Quest | Type | Starter | Location |
| Cook-a-roon? | General | Ququroon | H-6 |
| Duties, Tasks, and Deeds | Relic | Paparoon | G-7 |
| Not Meant to Be | Coins | Fhe Maksojha | H-6 |
| Rat Race | Coins | Kakkaroon | H-8 |
| Royal Painter Escort | Assault | Halshaob | H-10 |
| Scouting the Ashu Talif | Assault | Halshaob | H-10 |
| Targeting the Captain | Assault | Halshaob | H-10 |
| Totoroon's Treasure Hunt | General | Totoroon | G-8 |
| What Friends are For | Map | Tsetseroon | G-6 |
Other Information
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NPCs Found Here
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