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Om'hpemde

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Hpemde
Weak to:

Om'hpemde
Zone Level Drops Steal Spawns Notes
Al'Taieu 73 - 77 38 A*, L, T(H)
~4,800 HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

Does not automatically engage/attack.

  • It will not attack a player until it takes damage. Use of non-damage dealing job abilities or spells will not cause it to attack.
  • Usually loses interest after a time.
  • Can be used to skill up most non-damage dealing spells without getting attacked.
  • Some examples are enfeebling magic such as Paralyze and singing skill such as Threnody.
  • Avatars will attack the Om'hpemde when they detect you, so keep avatars out with caution.
  • 30 seconds after taking damage, Hpemde will open their mouths. While their mouths are open, Hpemde take extra damage from all attacks, but their own attacks also inflict more damage.
  • Has a weak Auto Regen effect.
  • Can be duoed by a 75 PLD and THF.
  • Solo'd as 73SCH/36RDM with ease.
  • Solo'd as 72BLM/36WHM with ease (sleep/nuke).
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