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Open sea route to Al Zahbi

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Table of Contents
Zone Information
Area Name Open sea route to Al Zahbi
Type Outdoor
Maps
Map Acquisition None
Miscellaneous Able to call Adventuring Fellow Able to use tractor
Hobbies
None
Weather

Region Areas
Expansion Treasures of Aht Urhgan
Requirements The Road to Aht Urhgan
Restrictions None
Background music "Eastward Bound..."
Notes None
Description

Set sail for the Far East aboard this ocean-going vessel. The trip across the ocean is long and can be dangerous, but fishermen who thrive on the big catch welcome the new seas and all that comes with it. This area is not subject to conquest.

Connections

Mhaura
Aht Urhgan Whitegate at Port Al Zahbi (Key Item needed: "Boarding Permit")

Other Information

Fish Cap Body of Water
Cobalt Jellyfish
5 All
Hamsi
10
Gurnard
16
Yellow Globe
17
Veydal Wrasse
52
Lakerda
41
Gugru Tuna
41
Uskumru
55
Noble Lady
66
Mola Mola
100
Gugrusaurus
100
Rusty Bucket
0
Rusty Leggings
0

Fishing Maps
None.

Daily Schedule (Vana'diel Time)

Departs Aht Urhgan Whitegate / Mhaura

Arrives Mhaura / Aht Urhgan Whitegate

04:00 10:40
12:00 18:40
20:00 02:40


Possible Weather Weather Reporter
Resist Vs. Lightning Information Needed
Resist Vs. Water

Elemental Maps
None.

NPCs Found Here

Name Location Type
Adeben Ferry Captain
Cehn Teyohngo Guild Merchant

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Gugru Orobon
Fished up
63 Orobon Lure Orobon 1 A
Northern Piranu
Fished up
78-80 Orobon Lure
Spagyric Nails
Otori
Orobon 1 A
Southern Piranu
Fished up
78-80 Orobon Lure
Spagyric Nails
Kugui
Orobon 1 A
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Blanched Kraken
Fished up
44-46 Seashell Sea Monks A, H
Gugru Crab
33-35 Crab Shell
Land Crab Meat
White Sand
Crabs 1 H
Gugru Jagil
36 Pugils
Ocean Jagil
30-35 Pugil Scales
Shall Shell
Fish Scales Pugils A, H
Ocean Kraken
41-43 Seashell
Shall Shell
Sea Monks A, H
Passage Crab
Fished up
35 Rock Salt Rock Salt Crabs 1 A, H
Revenant
37-41 Ghosts A, H, HP
Thunder Elemental
During lightning weather
Elementals A, M
Water Elemental
During water weather
Elementals A, M
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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