Gaming
 

Orcish Overlord

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Paladin
Family: Orcs
Crystal: Fire
Weak to: Water

Notorious Monster

Orcish Overlord
Zone Level Drops Steal Spawns Notes
Monastic Cavern 75 2 A, L, T(S), Sc
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Spawns around (J-7) approximately every 21-24 hours.
  • Placeholder for Overlord Bakgodek.
  • Killable by: 6 characters level 62; Easily handled with 3 characters level 68-75 with a Ninja tank. Soloable by some high evasion level 75 jobs .(see testimonials)
  • Uses Invincible at roughly 50% HP
  • Susceptible to: Sleep, Gravity, and Silence making a Sleep/Nuke Melee combo very workable
  • Has high Double Attack rate.
  • Also spawned by quest: An Understanding Overlord?
  • When aggro'd he says "Intruders? Get outs here! We gots us some adventurers!"
  • When defeated he says "Gahahahaha... You fell for our trick. I'm not the big boss. He don't need to be troubled by runty little rarabs like you."
Did you know you can edit this page?