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Phasma

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Black Mage
Family: Ghost
Crystal: Ice
Weak to: Light, Fire
Strong to: Dark, Ice, Melee

Phasma
Zone Level Drops Steal Spawns Notes
Upper Delkfutt's Tower 67 - 69 5
Respawn:16 minutes
A, H, HP
??? HP
??? MP
Uleguerand Range
During 20:00 - 5:00
67 - 72 1
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Arrapago Reef 73 - 74 10
Respawn:16 minutes
A, H, HP
??? HP
??? MP
Mount Zhayolm
During 20:00 - 4:00
73 - 76 23
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • There are only 5 possible spawns in Upper Delkfutt's Tower. One is the placeholder for Ixtab and can spawn on either the Eleventh or Twelfth floor. This means there will be at most 2 Phasma on one floor and the other floor will either have 3 Phasma or 2 Phasma and Ixtab.

Historical Background

Phasma were simply ghosts in Greek mythology. They would be beings which returned to haunt the living. They do not have a standard depiction, being non-corporeal spirits in some accounts and corporeal zombies in other accounts. Phasma is Greek for "ghost" or "apparition".

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