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Promyvion - Mea

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Table of Contents
Zone Information
Area Name Promyvion - Mea
Type Dungeon
Maps
Map Acquisition Mini-Quest
Miscellaneous Able to use escape Able to use tractor Able to call Adventuring Fellow
Hobbies
None
Weather
None
Region Promyvion
Expansion Chains of Promathia
Requirements Below the Arks
Restrictions Level 30
Background music
Notes None
Description

Part of the Emptiness - an insidious phenomenon that has begun to gnaw away at the land. The Empty roam the scorched land in search of prey. This region of emptiness is somehow connected to the Crag of Mea in the Tahrongi Canyon.

Connections

Hall of Transference, Mea at ( - ) to Tahrongi Canyon
Spire of Mea at (I-6) on 4th Floor

Involved in Quests/Missions

Quest Type Starter Location
Empty Memories General Harith    Ru'Lude Gardens H-5
Shadows of the Departed General Esha'ntarl    Ru'Lude Gardens
Tactics Pearl Fellow Rendezvous Point   
Mission Nation Starter Location
Below the Arks Promathia ---    ---
The Mothercrystals Promathia ---    ---

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Coveter
38 Coveter Remnant
Indigo Memosphere
Cravers 1 A, L, T(S), Sc
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Craver
29-40 Elemental Memory
Indigo Memosphere
Recollection of Fear
Recollection of Guilt
Cravers 18 A, L, T(S), T(H), Sc
Seether
31-38 Elemental Memory
Recollection of Pain
Seethers 44 A, L, T(S), T(H), Sc
Wanderer
23-36 Elemental Memory
Recollection of Guilt
Wanderers 69 A, L, T(S), T(H), Sc
Weeper
24-37 Elemental Memory
Recollection of Fear
Weepers 127 A, L, T(S), T(H), Sc
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Event Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Memory Receptacle
Portals
30 Receptacles 11
Stray
Summoned by Memory Receptacles
19-31 Wanderers 65 A, L, T(S), Sc
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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