Available after completing the No Strings Attached quest, these wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "Automaton." This puppet uses different frames, maneuvers and attachments to do a variety of different tasks. Puppetmasters (PUP) can also fall back on Hand-to-Hand fighting skills that utilize the flexible movements of their art.
Maneuvers will grant a bonus to the Automaton's stat associated with that element.
The Soulsoother Head can cast cures, regens and status removal spells on all members of the Puppetmaster's party. (The automaton and master will always have priority over other members.)
In Salvage all pet's stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. This includes all cells- For PUP, the automaton will not be able to cast spells if your magic is locked. (However, the automaton needs no equipment to shoot and a ranged cell is not needed for ranged attacks.)
In Abyssea, the automaton receives the effects of any atmas on the master. However it does not receive the effects of cruor buffs.
If you log off with your automaton active, it will still be active the next time you log-in.
When combining heads and frames the combat skill is calculated by adding the head's skill rank modifier to the frames skill rank. Each skill rank modifier point increases the skill cap to the next skill bracket i.e. an E would become a D but a B- would become a B. For instance, combining the Valoredge Head with the Sharpshot Frame would increase the frames C+ skill rank by 1 resulting in a B- melee skill.