Puppetmaster
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Job Overview
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Job Abilities
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Job Traits
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Group 1 Merits
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The Puppet
Pet Commands
Pet Emotes
See Automaton/Emotes for video demonstrations. |
Pet Maneuvers
See Maneuvers for more detail. |
Other Notes
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See Also |
Combat Skill Ratings
Puppetmaster
| Skill | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
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| Hand-to-Hand | C | 5 | 105 | 225 |
| Dagger | C- | 5 | 105 | 220 |
| Club | D | 4 | 101 | 210 |
| Throwing | C+ | 5 | 105 | 230 |
| Evasion | B | 5 | 109 | 250 |
| Guard | B- | 5 | 109 | 240 |
| Parrying | D | 4 | 101 | 210 |
See Puppetmaster Skill Caps for a by-level breakdown of weapon skill limits.
Harlequin Frame
Valoredge Frame
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Sharpshot Frame
Stormwaker Frame
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Note: Automaton skills can be raised even when Puppetmaster is selected as a subjob., but will be limited to the level of the subjob as with other sub-skills.
Artifact Equipment
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Note:
- To see a side by side comparison of Artifact/Relic sets visit Puppetmaster Artifact/Relic Sets Comparison.
Puppetmaster Guides
- Puppetmasters Guide to Vanadiel
- Puppetmaster: A History
- Puppetmaster: Support Jobs
- Puppetmaster: Macros Ideas
- Puppetmaster: Equipment
- Puppetmaster: Numbers Behind The Job by Auraeon
- Puppetmaster: Stormawalker Frame
- Puppetmaster: Guide by Egomzez
- Puppetmaster: Guide by Guwhenivar for Solo Players - DEFINITIVE
- Puppetmaster: Guide by Poof
- Puppetmaster: Guide by Scoda
- Puppetmaster: Guide by Zhecks - ON A BUDGET
- Puppetmaster: Understanding PUP
Advanced PUP Guides


