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Puppetmaster

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Job Overview

Puppetmaster


Available after completing the No Strings Attached quest, these wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "automaton." This puppet uses different frames, maneuvers and attachments to do a variety of different tasks. Puppetmasters (PUP) can also fall back on hand-to-hand fighting skills that utilize the flexible movements of their art.




Job Abilities

Level  Name
01  Overdrive
01  Activate
15  Repair
75 (Merit)  Role Reversal
75 (Merit)  Ventriloquy


Job Traits

Level  Name
10  Resist Slow
20  Evasion Bonus
25  Martial Arts
40  Evasion Bonus II
50  Martial Arts II
50  Resist Slow II
60  Evasion Bonus III
70  Resist Slow III
75  Martial Arts III
75 (Merit)  Fine-Tuning
75 (Merit)  Optimization

Group 1 Merits

Level  Name
75 (Merit)  Automaton Magic Skill
75 (Merit)  Automaton Melee Skill
75 (Merit)  Automaton Ranged Skill
75 (Merit)  Activate Recast
75 (Merit)  Repair Recast


The Puppet

Pet Commands

Level  Command
01  Deploy
01  Deactivate
10  Retrieve


Pet Emotes

/bow /hurray /point /goodbye /shocked
/joy /panic /blush /surprised /cheer
/clap /salute /wave
/dance /dance1 /dance2 /dance3 /dance4

See Automaton/Emotes for video demonstrations.

Pet Maneuvers

Level  Command
01  Dark Maneuver
01  Earth Maneuver
01  Fire Maneuver
01  Ice Maneuver
01  Light Maneuver
01  Thunder Maneuver
01  Water Maneuver
01  Wind Maneuver

See Maneuvers for more detail.

Other Notes

  • Each time you level up Puppetmaster, ensure you Deactivate and Activate your Automaton so its new level stats will take effect.
  • If you Deactivate your Automaton while it has full HP, you can Activate your Automaton without waiting. It is useful when you are using a mage-type Automaton and it is running out of MP.
  • Each time when you enter a level restricted area, ensure you Deactivate before you enter. Otherwise your Automaton is forced Deactivate and you need to wait for Activate although your Automaton has full HP.
  • Similarly, your Automaton will be forced to Deactivate at the beginning of a Besieged battle, so be sure to Deactivate beforehand.
  • Your Automaton will also be forced to Deactivate when you join a Level Sync party if it is not already at or below the Sync level, so be sure to Deactivate beforehand.
  • Your Automaton will not Deactivate if you re- Level Sync to the same level that you were in..
  • If you toss your starting Animator, Iruki-Waraki will sell you a new one for 10,000 gil.
  • You must have Automaton Attachments equipped for your Automaton to receive the effects of the attachments when using elemental maneuvers corresponding to the elements of the attachments. However, you still receive slight temporary stat increases for a particular stat of the elemental maneuver if no corresponding attachment is equipped.
  • Automatons with the Soulsoother Head have the ability to cast beneficial spells on all members of the Puppetmaster's party. (The automaton and master will always have priority over other members.)
  • In salvage all the Puppets stats are directly tied to the master, ergo having Max HP will limit both Master and Pet, additionally even though the master might have abilities unlocked and a non-mage sub HE WILL REQUIRE magic unlocked in order for his puppet to cast magic with the appropriate frame.

See Also


Combat Skill Ratings

Puppetmaster

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Hand-to-Hand C 5 105 225
 Dagger C- 5 105 220
 Club D 4 101 210
 Throwing C+ 5 105 230
 Evasion B 5 109 250
 Guard B- 5 109 240
 Parrying D 4 101 210

See Puppetmaster Skill Caps for a by-level breakdown of weapon skill limits.

Harlequin Frame

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Melee B- 5 109 240
 Magic B- 5 109 240
 Ranged B- 5 109 240

Valoredge Frame

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Melee A- 6 114 269
 Magic N/A 0 0 0
 Ranged N/A 0 0 0

Sharpshot Frame

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Melee C+ 5 105 230
 Magic N/A 0 0 0
 Ranged A- 6 114 269

Stormwaker Frame

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Melee C+ 5 105 230
 Magic A-/A+ 6 114 269/276
 Ranged N/A 0 0 0


Note: Automaton skills can be raised even when Puppetmaster is selected as a subjob., but will be limited to the level of the subjob as with other sub-skills.

Artifact Equipment

Artifact Set
Level Artifact
40  Turbo Animator
52  Puppetry Churidars
54  Puppetry Babouches
56  Puppetry Dastanas
58  Puppetry Tobe
60  Puppetry Taj
Artifact Set +1
Level Artifact
74  Puppetry Taj +1
74  Puppetry Tobe +1
74  Puppetry Dastanas +1
74  Puppetry Churidars +1
74  Puppetry Babouches +1
Relic Set
Level Relic
70  Pantin Cape
71  Pantin Churidars
72  Pantin Babouches
73  Pantin Dastanas
74  Pantin Tobe
75  Pantin Taj
Level Mythic
75  Kenkonken
Relic Set +1
Level Relic
75  Pantin Taj +1
75  Pantin Tobe +1
75  Pantin Dastanas +1
75  Pantin Churidars +1
75  Pantin Babouches +1

Note:

Puppetmaster Guides


Advanced PUP Guides

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