Pyrohelix
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Deals fire damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
DescriptionSpell cost: 87 MP
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TimersCasting Time: ? seconds Other UsesResale Price: ???~??? gil |
How to Obtain
| Auction House Category: Scrolls > Black Magic ( | ) |
Merchants
Name Location Price Layton The Eldieme Necropolis (S) (J-8) 15750
Other Information
- Since this spell is Elemental Magic, it's not compatible with Manifestation.
- This spell does an amount of initial damage, and is repeated on each of its ticks.
- Unlike most DoT effects, this spells ticks every 9 seconds, with an average duration of 1 minute (duration may vary)..
- Helix spell duration may vary depending on the target's resistance to an element. A helix on a target weak to the element may have the duration increased, especially with Elemental Seal or Klimaform, and may have the duration reduced, such as on a resist.
- "Damage dealt is greatly affected by the weather" means the spell always gains the damage bonus from matching weather (day too) that is usually randomly applied for other nukes.
- Helix will NOT break Bind.
Ancient Magic:
Burst I • II — Flare I • II — Flood I • II — Freeze I • II — Quake I • II — Tornado I • II
Area of Effect:
Aeroga I • II • III — Blizzaga I • II • III — Firaga I • II • III — Stonega I • II • III — Thundaga I • II • III — Waterga I • II • III
Elemental Debuffs:
Burn — Choke — Drown — Frost — Rasp — Shock
Helices:
Anemohelix — Cryohelix — Geohelix — Hydrohelix — Ionohelix — Luminohelix — Noctohelix — Pyrohelix
Single Target:
Aero I • II • III • IV — Blizzard I • II • III • IV — Fire I • II • III • IV — Stone I • II • III • IV — Thunder I • II • III • IV — Water I • II • III • IV
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning



