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Job: Warrior
Family: Ram
Crystal: Earth
Weak to: Water

Notorious Monster

Rampaging Ram

Rampaging Ram

Zone

Level

Drops

Steal

Spawns

Notes

Konschtat Highlands

27-28

1

A, S, Sc
590~2,200 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
KonschtatHighlands

Spawns in the area spanning from (H-6) to (I-8).

Notes:

  • Lottery Spawn from Tremor Ram spawning in the map sections between the west side of the Crag of Dem and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as Steelfleece Baldarich and Bendigeit Vran.
  • Konschtat Highlands equivalent of Lumbering Lambert.
  • Placeholder for Steelfleece Baldarich.
  • Can use Great Bleat.
  • Can be soloed, fairly easily, by a level 34 Ranger with Sleep Bolts.
  • Can take up to 8 hours to pop.
  • ̶W̶i̶n̶d̶o̶w̶ ̶o̶p̶e̶n̶s̶ ̶1̶ ̶h̶o̶u̶r̶ ̶a̶f̶t̶e̶r̶ ̶l̶a̶s̶t̶ ̶t̶i̶m̶e̶ ̶o̶f̶ ̶d̶e̶a̶t̶h̶.̶ Confirmed to spawn 20 minutes after time of death.
  • Placeholders are Tremor Rams whose spawn IDs are 12D and 12E, their re-spawn time is roughly 10 minutes. There isn't just one static spawn point for these mobs.
Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Bastok Mines (I-9)
3 3 0 10 Hand to Hand WS: Enmity -1
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