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Rani

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Job: Information
Family: Caturae
Weak to: Information

Notorious Monster
Title Obtained: Rani Decrowner

Rani

Rani

Zone Level Drops Steal Spawns Notes
Abyssea - Altepa
Qmark
Qmark 1 ~80,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
Spawn Conditions Companions/Summons
  • None
Special Abilities Passive Traits
  • Slowly builds -Physical Damage taken to -90% after approximately 45 minutes.
  • Does not build resistance to ranged attacks.Exclamation
  • Physical attacks possess Additional Effect: Absorb that drains buffs from players. This chance of this effect taking effect on her melee attacks is extremely high. If you cast a buff on yourself, it is a safe assumption that you will lose it should you have hate.
Physical Qualities Magical Qualities
  • Absorbs physical damage while using a TP move.
  • Absorbs magic damage while casting a spell.
  • Above 50% HP, casts Tier 3 -ga spells. Between 75% and 50%, she casts AoE Ancient Magic. Under 50%, Casts tier 4 -ga spells.
  • Casts Meteor every 10%, starting at 50%. Exact % may vary. Can be stunned.
Further Notes
  • Extremely resistant to dark-based Dispel. Susceptible to light-based Dispel, such as Finale or Blank Gaze.
  • If she is allowed to deaggro, even immediately after popping, she will never gain any sort of damage resistance. Recommend having popper sac themselves and someone else grab her.
  • Susceptible to Reaving Wind.
  • Perfect Defense (Blood Pact) gives a very high chance of resisting Enthrall (both Charm and Costume) and Malign Invocation (Amnesia).
  • Rages after an unknown amount of time. During rage she will cast Tier 4 -aga spells frequently with much more power behind them, some hitting for up to 4000+, she will become completely resistant to Stun in this phase.
  • Builds resistance to Stun if used quickly in succession. If enough time elapses between stuns she will not resist.
  • If you are attempting this fight using a Primeval Brew take extreme care in what Weapon Skills you use, Rani will absorb magical Weapon Skill as she is casting a spell and physical will be absorbed when using a normal TP move. A good strategy is to use a Fanatic's Drink to lessen TP gain for Rani and macro two powerful Weapon Skills: One physical and one magical. When you see Rani casting a spell or you think she's about to cast a spell use the physical one, use the magical one if she is not. As long as you are not mindlessly mashing magical Weapon Skills and therefore healing her during casts you should win this battle with 1 minute or so left on your brew. Worth keeping an Ecphoria Ring on full-time if you are brewing on a melee job to remove the Amnesia as she seems to use this move often under 50% HP.
  • Amnesia Screen may be ineffective at preventing amnesia from Malign Invocation, as its effect can be stolen by Rani's physical attacks.

(see testimonials)

Historical Background

Rani (lit. queen, also Mantri or Senapati) is the "Minister" or "General" piece from the ancient Indian game caturaṅga (Sanskrit चतुरङ्ग). It is directly analogous to the Queen of modern Chess.

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