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Robber Crab

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Job: Paladin
Family: Crab
Crystal: Water
Weak to: Ice, Lightning

Robber-Crab

Robber Crab

Zone Level Drops Steal Spawns Notes
Kuftal Tunnel 60 - 63 62
Respawn: 5 minutes
A, H
??? HP
??? MP
Vunkerl Inlet (S) 61 - 64 19
Respawn: 5 minutes
H
??? HP
??? MP
The Boyahda Tree 62 - 66 18
Respawn: 5 minutes
A, H
??? HP
??? MP
Sea Serpent Grotto 62 - 67 22
Respawn: 5 minutes
A, H
??? HP
??? MP
Cape Teriggan 64 - 67 31
Respawn: 5 minutes
A, H
??? HP
??? MP
Gustav Tunnel 65 - 68 49
Respawn: 5 minutes
A, H
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Historical Background

The robber crab is the nickname of the coconut crab. It gets the robber crab name due to the the belief it often steals shiny, metallic objects from tents. It is currently the largest living land arthropod in the world. Interestingly, the crab has a bluish shell, much like its FFXI counterpart and may match its power: the claw pressure from a coconut crab can bend metal, which has been problematic when they are kept as pets due to their escaping from cages.

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