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Rotting Huskarl

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior, Black Mage, Dark Knight
Family: Skeleton
Weak to: Fire, Light, Blunt
Strong to: Dark, Ice, Piercing

Notorious Monster

Rotting Huskarl
Zone Level Drops Steal Spawns Notes
Rossweisse's Chamber 24 A, L, T(H), HP
Grimgerde's Chamber 24 A, L, T(H), HP
Siegrune's Chamber 24 A, L, T(H), HP
Helmwige's Chamber 12 A, L, T(H), HP
Schwertleite's Chamber 12 A, L, T(H), HP
Waltraute's Chamber 12 A, L, T(H), HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Possible encounter during Einherjar - Wing I & II chambers.

Historical Background

Huskarl is the Old Norse word for Housecarl. Housecarls were the personal troops of a Scandinavian king (bodyguards). They usually wielded giant axes. Huskarl means “house man”.

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