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Ruly Imp

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Black Mage
Family: Imp
Crystal: Dark
Weak to: Fire, Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong to: Dark

Ruly Imp
Zone Level Drops Steal Spawns Notes
Xarcabard (S) 81 15
Respawn: 5 minutes
A, L, T(S)
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • These do NOT have increased movement speed. They move normally, but after casting they warp directly to the person with hate. This may be due to terrain pathing glitches.
  • An Imp only drops an Imp Horn if its horn was broken.*
    • An Imp will use Frenetic Rip if its horn breaks.
    • The Imp will use an unnamed gesture to show that it has noticed the loss of its horn, and will later make the same gesture to recover it.
    • The Imp will recover its horn after performing 1-3 Frenetic Rips.
  • Imps have high resistance to magic.

Historical Information

The word ruly means neat and orderly. It's a back-formation from unruly.

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