Gaming
 

Salamander

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior
Family: Lizard
Crystal: Fire
Weak to: Wind, Ice

Notorious Monster

Salamander

Zone

Level

Drops

Steal

Spawns

Notes

Ifrit's Cauldron

Information Needed

None

None

1

A, L, H

??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

Historical Background

While salamanders are real creatures, amphibians who reside on land near water and in shallow waters, it may seem strange how these creatures of moisture can be associated with fire. There is a mythological Salamander. In Medieval occultism (specifically that from Paracelsus, a 16th Century alchemist and occultist), the Salamander is the elemental of Fire. They are depicted as lizards which resemble the real salamanders, but which reside in fires. The Salamander was not invented by Paracelsus. It appeared in heraldry, usually sitting in a fire. The other elementals were: Undine (Water), Gnome (Earth), Sylph (Air).

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