Raise II
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Revives target from KO.
DescriptionSpell cost: 150 MP
‡Note: Scholars are only able to use this spell under the effects of Addendum: White. |
TimersCasting Time: 14 seconds Other UsesResale Price: ~2,178 gil |
How to Obtain
| Auction House Category: Scrolls > White Magic ( | ) |
Coffer/Chest
Dropped From
Name Level Zone Yagudo High Priest (NM) 72-74 Castle Oztroja Coral Sahagin (NM) 72-74 Sea Serpent Grotto Diamond Quadav (NM) 75 Qulun Dome
BCNM
Name Level Cap Zone 3, 2, 1... (Level 50, 30 minutes, 6 members) Waughroon Shrine The Final Bout (Level 50, 3 minutes, 3 members) Waughroon Shrine Amphibian Assault (Level 60, 30 minutes, 6 members) Sacrificial Chamber Eye of the Tiger (Level 50, 15 minutes, 3 members) Horlais Peak Grimshell Shocktroopers (Level 60, 30 minutes, 6 members) Waughroon Shrine Hostile Herbivores (Level 50, 30 minutes, 6 members) Horlais Peak Legion XI Comitatensis (Level 60, 30 minutes, 6 members) Chamber of Oracles Treasure and Tribulations (Level 50, 30 minutes, 6 members) Balga's Dais
Tenshodo Coffer
Key Mission Amber Key Gatherer of Light (II)
See Also
Notes
Restores 75% of lost Experience Points. If target player is level 50 or below, Raise II only restores 50% of the lost Experience Points (like Raise) but still raises with 25% HP.
- e.g. If a character KOs and loses 2400 xp, they will regain 1800 xp upon being raised.
Healing Magic
Cura — Cure • II • III • IV • V
— Curaga I • II • III • IV
— Raise I • II • III
— Reraise I • II • III
Status Removal
Blindna — Cursna — Esuna — Paralyna — Poisona — Sacrifice — Silena — Stona — Viruna
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning


