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Seed Mandragora

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Monk
Family: Mandragora
Weak to: Fire, Wind, Lightning, Dark, Ice

Notorious Monster

Zone Level Drops Steal Spawns Notes
Qufim Island 11 L, H
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Spawns for Gatherer of Light (II) at or near the cutscene ??? in Qufim Island.
  • Has about 350 HP. Ridiculously low damage vs. a 75 -- who can easily one shot any of them.
  • Takes triple damage.
  • Use a move called "Demonic Flower" which sacrifices a 80-90% of their own HP to deal damage. Deals about 300 points of damage which can be a problem if lot of them use it at once.
  • Attacks in multiple waves.
  • Beware their agro method. Seed Mandragora will link to other Seed Mandragora first, then agro by range. If they become focussed on a pet, autotarget will not work and each mandy will have to be attacked manually. This delay allows a lot of mandragora to gather and use their Demonic Flower ability. Best not to use pets at all unless they can use aoe damage abilities.
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