Gaming
 

Seeker Bats

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior
Family: Bat Trio
Crystal: Wind
Weak to: Wind, Light

Seeker Bats
Zone Level Drops Steal Spawns Notes
Korroloka Tunnel 22 - 26 60
Respawn: ~12 minutes
L, H
559~594 HP
Maze of Shakhrami 23 - 26 21
Respawn: ~12 minutes
A, L, H
~600 HP
Ordelle's Caves 23 - 26 25
Respawn: ~12 minutes
A, L, H
Lower Delkfutt Tower 25 - 27 27
Respawn:16 minutes
A, H
Qufim Island 25 - 27 13
Respawn: 5 minutes
L, H
Ranguemont Pass 25 - 28 30
Respawn:16 minutes
L, H
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • The Seeker Bats in Qufim Island are only found in tunnels. They should not be confused with the nocturnal Dark Bats.
  • Ones in Maze of Shakhrami have slightly <600 HP
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