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Shantotto

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[[{{SUBST:Shantotto}}|   ]]
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[[{{SUBST:Shantotto}}|   ]]
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Shantotto
Shantotto
Gender: Female
Race: Tarutaru
Job: Black Mage
Affiliation: Windurst
Occupation: Former Orastery Minister
[[{{SUBST:Shantotto}}|   ]]
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[[{{SUBST:Shantotto}}|   ]]
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Type: Quest NPC
Location: Windurst Walls (K-7)

Starts Missions:


Starts Quests:


Involved in Missions:


Involved in Quests:


Notes

See also: Lady Shantotto Exposed!

Dissidia Final Fantasy / Dissidia 012

Shantotto Dissidia Artwork - By Tesuya Nomura

Shantotto Dissidia Profile

Shantotto appears as a playable secret character in Dissidia: Final Fantasy as well as its prequel Dissidia 012. She is allied with Cosmos, Goddess of Harmony and is voiced by Megumi Hayashibara in the Japanese version. In the English version, she is voiced by Candi Milo. On the character unlock screen it says that Shantotto is a "[Chainspeller] - Batters foes with incredibly powerful magical HP attacks."

It is notable that spell tiers for magical HP attacks change once her Bravery reaches certain levels; the highest attacks being Ancient Magic.

Character File Description from Dissidia:

"A war hero with immeasurable magical power.

Former minister of the Orastery, then head of the Parliament of Patriarchs, in the original game, Shantotto was one of the top minds in the Federation of Windurst.

It's said her pride is higher than the pinnacles of the Gustaberg range, and her temper hotter than the magma flowing forth from the mighty Mount Yuhtunga. Her age is unknown, and having thus far neglected to marry seems to be her only regret in life."



Battle Info

Job: Black Mage
Family: Humanoids
Crystal:
Weak to:

Mission Boss

Zone Level Drops Steal Spawns Notes
Sacrificial Chamber
Project: Shantottofication
Qmark 1 A, T(S)
??? HP
??? MP
Stellar Fulcrum
Heroine's Combat
Qmark 1 A, T(S)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Notes:

  • Sacrificial Chamber
  • Stellar Fulcrum
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