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Category:Skillchains

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Are you looking for the command "/sc"?

Abbreviation: SC
Also known as Renkei(連携), which is short for Wazarenkei(技連携).

Most Weapon Skills, Physical Blood Pacts, Physical Blue Magic, and Automaton Weapon Skills are associated with one or more latent Weapon Skill Attributes. When two attacks with the correct Weapon Skill Attributes successfully connect with a target in succession, a powerful surge of energy is released. This surge is called a Skillchain (Japanese: Renkei).

A successful Skillchain deals extra damage to a monster, based on the monster's Resistance to the elements associated with the Skillchain. A Skillchain may also be used to increase the potency of offensive magic by casting magic of the same elemental alignment to produce a Magic Burst.

Contents

Skillchain Basics

A Skillchain is created by successfully performing Weapon Skills in the correct order. The order of Weapon Skills is determined by the attributes of the Weapon Skill (see Weapon Skill Attributes below). When a Weapon Skill is performed and successfully connects with the target, the target resonates with the Weapon Skill Attributes of the used Weapon Skill for approximately 5 seconds. If the target is then hit with a Weapon Skill Attribute which chains with the resonating Weapon Skill Attributes, a Skillchain is formed.

When performing the necessary Weapon Skill there is a window of 5 seconds starting 1 second after the previous Weapon Skill in which the following Weapon Skill can be performed. If the following Weapon Skill is performed too soon or too late the Skillchain will not be formed.

If a Weapon Skill is performed which does not chain with the Weapon Skill Attributes the target is resonating with, the resonating Weapon Skill Attributes are replaced by those of the performed Weapon Skill. If the subsequent Weapon Skill has no Weapon Skill Attributes (ex. Spirits Within, Spirit Taker, Energy Steal, Energy Drain, Starlight, Moonlight) or misses entirely, the target will continue to resonate with the previous Weapon Skill's Attributes until another Weapon Skill with Attributes connects, or until time expires.

The damage performed by a Skillchain is determined by the level of the Skillchain and the damage dealt by the Weapon Skill which completed the Skillchain. Abilities and equipment that increase the weaponskill damage will thus have an equal effect on the skillchain damage. Examples of this are Sneak Attack (when used by a THF) and Flame Holder (automatons). The highest ever recorded skillchain damage was done by a Puppetmaster and automaton combination, resulting in almost 8000 combined damage. (Shortly after this became known, SE reduced the damage output on the Magic Mortar WS by half.)

Weapon Skill Attributes

The basis of a Skillchain involves the attributes associated with each Weapon Skill performed. The correct combination of attributes produces a Skillchain.

There are 14 Weapon Skill attributes in total.

Level 1 Attributes

  • Transfixion Transfixion
    • Associated with the element Light and piercing damage.
  • Liquefaction Liquefaction
    • Associated with the element Fire and heat-based damage.
  • Impaction Impaction
    • Associated with the element Lightning and blunt damage.
  • Detonation Detonation
    • Associated with the element Wind.
  • Compression Compression
    • Associated with the element Dark and darkness damage.
  • Scission Scission
    • Associated with the element Earth and slashing damage.
  • Reverberation Reverberation
    • Associated with the element Water.
  • Induration Induration
    • Associated with the element Ice.

These are the most common attributes and most Weapon Skills have one or more of these. Each attribute is associated with an element and type of attack or damage.

For example, the Weapon Skill Tachi: Enpi carries the attributes Transfixion Transfixion and Scission Scission. Observing the Weapon Skill in action, it is clear to see that the user performs a slice across the target followed by a piercing blow to the center of the target.

Level 2 Attributes

  • Fusion Fusion
    • Associated with the elements Light and Fire.
  • Fragmentation Fragmentation
  • Gravitation Gravitation
    • Associated with the elements Dark and Earth.
  • Distortion Distortion
    • Associated with the elements Water and Ice.

Only high-level Weapon Skills carry these attributes. The attributes are not associated with any sort of damage type or weapon skill type.

Level 3 Attributes

These attributes are only available on the Weapon Skills unique to the Relic Weapons.

Forming Skillchains

Skillchains are formed by hitting a target with a correct sequence of Weapon Skill Attributes. The specific sequence required varies between the various Skillchains. Not all sequences produce a Skillchain.

Level 1 Skillchains

A Level 1 Skillchain can do up to 50% of the damage of the closing Weapon Skill, depending on the target's Resistance to the Skillchain element.

Level 1 Skillchains are comprised of a single element and correspond to the Level 1 Weapon Skill Attributes. Each Skillchain is the same as the closing Weapon Skill Attribute that is used to form the Skillchain.

For example, hitting a target resonating with the Image:Dark-square.gif Compression attribute, with a Weapon Skill possessing the Image:Light-square.gif Transfixion attribute, will produce a Image:Light-square.gif Transfixion skillchain, which is aligned to the element Light.

Lv.1 Skillchains
Image:Dark-square.gif Compression Image:Light-square.gif Transfixion = Image:Light-square.gif Transfixion
Image:Lightning-square.gif Impaction Image:Fire-square.gif Liquefaction = Image:Fire-square.gif Liquefaction
Image:Earth-square.gif Scission Image:Fire-square.gif Liquefaction = Image:Fire-square.gif Liquefaction
Image:Water-square.gif Reverberation Image:Lightning-square.gif Impaction = Image:Lightning-square.gif Impaction
Image:Ice-square.gif Induration Image:Lightning-square.gif Impaction = Image:Lightning-square.gif Impaction
Image:Lightning-square.gif Impaction Image:Wind-square.gif Detonation = Image:Wind-square.gif Detonation
Image:Dark-square.gif Compression Image:Wind-square.gif Detonation = Image:Wind-square.gif Detonation
Image:Earth-square.gif Scission Image:Wind-square.gif Detonation = Image:Wind-square.gif Detonation
Image:Light-square.gif Transfixion Image:Dark-square.gif Compression = Image:Dark-square.gif Compression
Image:Ice-square.gif Induration Image:Dark-square.gif Compression = Image:Dark-square.gif Compression
Image:Fire-square.gif Liquefaction Image:Earth-square.gif Scission = Image:Earth-square.gif Scission
Image:Wind-square.gif Detonation Image:Earth-square.gif Scission = Image:Earth-square.gif Scission
Image:Light-square.gif Transfixion Image:Water-square.gif Reverberation = Image:Water-square.gif Reverberation
Image:Earth-square.gif Scission Image:Water-square.gif Reverberation = Image:Water-square.gif Reverberation
Image:Water-square.gif Reverberation Image:Ice-square.gif Induration = Image:Ice-square.gif Induration

Level 2 Skill Chains

A Level 2 Skillchain can do up to 60% of the damage of the closing Weapon Skill, depending on the target's Resistance to the Skillchain elements.

Level 2 Skillchains are comprised of two elements and correspond to the Level 2 Weapon Skill Attributes. The Skillchain is not necessarily the same as the closing Weapon Skill Attribute that is used to form the Skillchain.

Level 2 Skillchains can be formed by a combination of Level 1 Weapon Skill Attributes or a combination of Level 2 Weapon Skill Attributes. Primarily they are formed using the Lv.1 attributes since these are available at much lower levels than the Lv.2 attributes.

For example, hitting a target resonating with the Transfixion Transfixion attribute, with a Weapon Skill possessing the Scission Scission attribute, will produce a Distortion Distortion Skillchain, which is aligned to the elements Water and Ice.


Level 2 Skillchains
Image:Fire-square.gif Liquefaction Image:Lightning-square.gif Impaction = Image:Light-square.gifImage:Fire-square.gif Fusion
Image:Water-square.gifImage:Ice-square.gif Distortion Image:Light-square.gifImage:Fire-square.gif Fusion = Image:Light-square.gifImage:Fire-square.gif Fusion
Image:Ice-square.gif Induration Image:Water-square.gif Reverberation = Image:Lightning-square.gifImage:Wind-square.gif Fragmentation
Image:Dark-square.gifImage:Earth-square.gif Gravitation Image:Lightning-square.gifImage:Wind-square.gif Fragmentation = Image:Lightning-square.gifImage:Wind-square.gif Fragmentation
Image:Wind-square.gif Detonation Image:Dark-square.gif Compression = Image:Dark-square.gifImage:Earth-square.gif Gravitation
Image:Light-square.gifImage:Fire-square.gif Fusion Image:Dark-square.gifImage:Earth-square.gif Gravitation = Image:Dark-square.gifImage:Earth-square.gif Gravitation
Image:Light-square.gif Transfixion Image:Earth-square.gif Scission = Image:Water-square.gifImage:Ice-square.gif Distortion
Image:Lightning-square.gifImage:Wind-square.gif Fragmentation Image:Water-square.gifImage:Ice-square.gif Distortion = Image:Water-square.gifImage:Ice-square.gif Distortion

Level 3 Skill Chains

A Level 3 Skillchain can do up to 100% of the damage of the closing Weapon Skill, depending on the target's Resistance to the Skillchain elements.

Level 3 Skillchains are comprised of four elements and correspond to Level 3 Weapon Skill Attributes.

Level 3 Skillchains are formed from Level 2 and Level 3 Weapon Skill Attributes. Because of these requirements, they can only be performed by high-level characters. Lv.3 attributes are exclusive to Weapon Skills found only on Relic Weapons. This rarity means that Lv.3 Skillchains are typically produced using Lv.2 attributes.

Unlike Level 2 and Level 1 Skillchains, Level 3 Skillchains do not require the Weapon Skill Attributes to be combined in a specific order. This leads to additional flexibility when creating Lv.3 Skillchains and makes it easier to ensure a hard-hitting job closes the chain for maximum potential damage.

For example, hitting a target resonating with the Fusion Fusion attribute, with a Weapon Skill possessing the Fragmentation Fragmentation attribute, will produce a Light Light Skillchain, which is aligned to the elements Light, Fire, Lightning and Wind.


Level 3 Skillchains
Image:Light-square.gifImage:Fire-square.gif Fusion ←→ Image:Lightning-square.gifImage:Wind-square.gif Fragmentation = Image:Light-square.gifImage:Fire-square.gifImage:Lightning-square.gifImage:Wind-square.gif Light
Image:Dark-square.gifImage:Earth-square.gif Gravitation ←→ Image:Water-square.gifImage:Ice-square.gif Distortion = Image:Dark-square.gifImage:Earth-square.gifImage:Water-square.gifImage:Ice-square.gif Darkness

Linked Skillchains

A Skillchain in its simplest form comprises of two Weapon Skills performed one after the other to generate the required Skillchain. The first Weapon Skill causes the target to resonate with the attributes of the Weapon Skill. The second Weapon Skill's attributes interact with the ones resonating on the target to produce the Skillchain.

Beyond this basic concept, the idea of Weapon Skill attributes can be applied to the Skillchain itself. Each Skillchain causes the target to resonate with the same attributes as the Skillchain. This means that a third Weapon Skill can follow the initial two, acting on the Skillchain they produced.

For example, a Monk can use Spinning Attack to make the target resonate with Liquefaction Liquefaction and Impaction Impaction. A second Monk follows this attack with Howling Fist, creating a Fusion Fusion Skillchain. A Dark Knight then continues this by using Spinning Slash to create a Light Light Skillchain.

Linking Skillchains increases their potential damage. The damage potential is based off the closing Weapon Skill. Damage increases with the number of Skillchains performed in succession as follows:

Skillchain Level Maximum Damage Potential
2 Skills 3 Skills 4 Skills 5 Skills 6 Skills
Level 1 50% 60% 70% 80% 90%
Level 2 60% 75% 100% 125% 150%
Level 3 100% 150% 175% 200% 225%

All Weapon Skill Attributes can be used to create a Skillchain except Level 3 attributes from a Relic Weapons Weapon Skill (e.g. Scourge). These powerful Weapon Skills may be used to create a Level 3 Skillchain by immediately following a Level 3 Weapon Skill attribute (either from a Lv.2 created Skillchain or another Relic Weapon), however no further Skillchain may be created from the subsequent Skillchain.

List of Weapon Skills and Abilities With Weapon Skill Attributes

You can find this same information in a different layout on the Weapon Skill Elemental Attributes page.

You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using "A," "B," or "C" notation, where "A" is the highest and "C" is the lowest. If a situation arises where a Skillchain can be formed using both "A" and "B" attributes, a Skillchain will be formed using the "A" attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented. If "C" is not listed on the table that means there is no "C" attribute.

Blood Pacts

The level listed for the Blood Pacts is not the same as the levels for Weapon Skills. It is the level that the Summoner job needs to be in order to use the Blood Pact. So if the level listed is 21, that means the summoner needs to be level 21 in order to use that ability.

Blue Magic

In order to make a Skillchain using Blue Magic, the Chain Affinity ability must be used.

Automatons

The Weapon Skills an automaton can use is dependent on the frame it is using. An automaton equipped with the Harlequin Frame or the Stormwaker Frame can only use Slapstick, Knockout and Magic Mortar. An automaton equipped with the Valoredge Frame can only use Chimera Ripper, String Clipper, Cannibal Blade and Bone Crusher. An automaton equipped with the Sharpshot Frame can only use Arcuballista, Daze and Armor Piercer.

Dancing

In order to make a Skillchain using the Job Ability Wild Flourish you must have 2 Finishing Moves available and enough TP to do a WS.

Axe | G. Axe | Archery | Club | Dagger | Hand-to-Hand | Katana | G. Katana | Marksmanship
Polearm | Scythe | Staff | Sword | G. Sword | Blue Magic | Automatons | Bloodpacts
Legend:

Detonation Detonation Impaction Impaction Induration Induration Liquefaction Liquefaction Reverberation Reverberation Scission Scission Transfixion Transfixion Compression Compression
Fusion Fusion Fragmentation Fragmentation Distortion Distortion Gravitation Gravitation
Light Light Darkness Darkness

Skill Weaponskill A B
5 Raging Axe Detonation Detonation Impaction Impaction
40 Smash Axe Induration Induration Reverberation Reverberation
70 Gale Axe Detonation Detonation N/A
100 Avalanche Axe Scission Scission Impaction Impaction
150 Spinning Axe Liquefaction Liquefaction Scission Scission
175 Rampage Scission Scission N/A
200 Calamity Scission Scission Impaction Impaction
225 Mistral Axe Fusion Fusion N/A
240 Decimation Fusion Fusion Reverberation Reverberation
Relic Onslaught Darkness Darkness Gravitation Gravitation
BST Mythic Primal Rend Gravitation Gravitation Reverberation Reverberation
Skill Weaponskill A B
5 Shield Break Impaction Impaction -
40 Iron Tempest Scission Scission -
70 Sturmwind Reverberation Reverberation Scission Scission
100 Armor Break Impaction Impaction -
150 Keen Edge Compression Compression -
175 Weapon Break Impaction Impaction -
200 Raging Rush Induration Induration Reverberation Reverberation
225 Full Break Distortion Distortion -
240 Steel Cyclone Distortion Distortion Detonation Detonation
Relic Metatron Torment Light Light Fusion Fusion
WAR Mythic King's Justice Fragmentation Fragmentation Scission Scission
Skill Weaponskill A B C
5 Flaming Arrow Liquefaction Liquefaction Transfixion Transfixion -
40 Piercing Arrow Reverberation Reverberation Transfixion Transfixion -
80 Dulling Arrow Liquefaction Liquefaction Transfixion Transfixion -
175 Sidewinder Reverberation Reverberation Transfixion Transfixion Detonation Detonation
200 Blast Arrow Induration Induration Transfixion Transfixion -
225 Arching Arrow Fusion Fusion - -
250 Empyreal Arrow Fusion Fusion Transfixion Transfixion -
Relic Namas Arrow Light Light Distortion Distortion -
Skill Weaponskill A B
5 Shining Strike Impaction Impaction -
40 Seraph Strike Impaction Impaction -
70 Brainshaker Reverberation Reverberation -
100 Starlight - -
125 Moonlight - -
150 Skullbreaker Induration Induration Reverberation Reverberation
175 True Strike Detonation Detonation Impaction Impaction
200 Judgment Impaction Impaction -
220 Hexa Strike Fusion Fusion -
230 Black Halo Fragmentation Fragmentation Compression Compression
Relic Randgrith Light Light Fragmentation Fragmentation
WHM Mythic Mystic Boon - -
Skill Weaponskill A B
5 Wasp Sting Scission Scission -
40 Gust Slash Detonation Detonation -
70 Shadowstitch Reverberation Reverberation -
100 Viper Bite Scission Scission -
125 Cyclone Detonation Detonation Impaction Impaction
150 Energy Steal - -
175 Energy Drain - -
200 Dancing Edge Scission Scission Detonation Detonation
225 Shark Bite Fragmentation Fragmentation -
230 Evisceration Gravitation Gravitation Transfixion Transfixion
Relic Mercy Stroke Darkness Darkness Gravitation Gravitation
THF Mythic Mandalic Stab Fusion Fusion Compression Compression
BRD Mythic Mordant Rime Fragmentation Fragmentation Distortion Distortion
DNC Mythic Pyrrhic Kleos Distortion Distortion Scission Scission
Skill Weaponskill A B
5 Combo Impaction Impaction -
40 Shoulder Tackle Reverberation Reverberation Impaction Impaction
75 One Inch Punch Compression Compression -
100 Backhand Blow Detonation Detonation -
125 Raging Fists Impaction Impaction -
150 Spinning Attack Liquefaction Liquefaction Impaction Impaction
200 Howling Fist Transfixion Transfixion Impaction Impaction
225 Dragon Kick Fragmentation Fragmentation -
250 Asuran Fists Gravitation Gravitation Liquefaction Liquefaction
Relic Final Heaven Light Light Fusion Fusion
MNK Mythic Ascetic's Fury Fusion Fusion Transfixion Transfixion
PUP Mythic Stringing Pummel Gravitation Gravitation Liquefaction Liquefaction
Skill Weaponskill A B
5 Blade: Rin Transfixion Transfixion -
30 Blade: Retsu Scission Scission -
70 Blade: Teki Reverberation Reverberation -
100 Blade: To Induration Induration Detonation Detonation
150 Blade: Chi Transfixion Transfixion Impaction Impaction
175 Blade: Ei Compression Compression -
200 Blade: Jin Detonation Detonation Impaction Impaction
225 Blade: Ten Gravitation Gravitation -
250 Blade: Ku Gravitation Gravitation Transfixion Transfixion
Relic Blade: Metsu Darkness Darkness Fragmentation Fragmentation
NIN Mythic Blade: Kamu Fragmentation Fragmentation Compression Compression
Skill Weaponskill A B
5 Tachi: Enpi Transfixion Transfixion Scission Scission
30 Tachi: Hobaku Induration Induration -
70 Tachi: Goten Transfixion Transfixion Impaction Impaction
100 Tachi: Kagero Liquefaction Liquefaction -
150 Tachi: Jinpu Scission Scission Detonation Detonation
175 Tachi: Koki Reverberation Reverberation Impaction Impaction
200 Tachi: Yukikaze Induration Induration Detonation Detonation
225 Tachi: Gekko Distortion Distortion Reverberation Reverberation
250 Tachi: Kasha Fusion Fusion Compression Compression
Relic Tachi: Kaiten Light Light Fragmentation Fragmentation
SAM Mythic Tachi: Rana Gravitation Gravitation Induration Induration
Skill Weaponskill A B C
5 Hot Shot Liquefaction Liquefaction Transfixion Transfixion -
40 Split Shot Reverberation Reverberation Transfixion Transfixion -
80 Sniper Shot Liquefaction Liquefaction Transfixion Transfixion -
175 Slug Shot Reverberation Reverberation Transfixion Transfixion Detonation Detonation
200 Blast Shot Induration Induration Transfixion Transfixion -
225 Heavy Shot Fusion Fusion - -
250 Detonator Fusion Fusion Transfixion Transfixion -
Relic Coronach Darkness Darkness Fragmentation Fragmentation -
RNG Mythic Trueflight Fragmentation Fragmentation Scission Scission -
COR Mythic Leaden Salute Gravitation Gravitation Transfixion Transfixion -
Skill Weaponskill A B
5 Double Thrust Transfixion Transfixion -
30 Thunder Thrust Transfixion Transfixion Impaction Impaction
70 Raiden Thrust Transfixion Transfixion Impaction Impaction
100 Leg Sweep Impaction Impaction -
150 Penta Thrust Compression Compression -
175 Vorpal Thrust Reverberation Reverberation Transfixion Transfixion
200 Skewer Transfixion Transfixion Impaction Impaction
225 Wheeling Thrust Fusion Fusion -
240 Impulse Drive Gravitation Gravitation Induration Induration
Relic Geirskogul Light Light Distortion Induration
DRG Mythic Drakesbane Fusion Fusion Transfixion Transfixion
Skill Weaponskill A B
5 Slice Scission Scission -
30 Dark Harvest Reverberation Reverberation -
70 Shadow of Death Induration Induration Reverberation Reverberation
100 Nightmare Scythe Compression Compression Scission Scission
125 Spinning Scythe Reverberation Reverberation Scission Scission
150 Vorpal Scythe Transfixion Transfixion Scission Scission
200 Guillotine Induration Induration -
225 Cross Reaper Distortion Distortion -
240 Spiral Hell Distortion Distortion Scission Scission
Relic Catastrophe Darkness Darkness Gravitation Gravitation
DRK Mythic Insurgency Fusion Fusion Compression Compression
Skill Weaponskill A B
5 Heavy Swing Impaction Impaction -
40 Rock Crusher Impaction Impaction -
70 Earth Crusher Detonation Detonation Impaction Impaction
100 Starburst Compression Compression Reverberation Reverberation
150 Sunburst Compression Compression Reverberation Reverberation
175 Shell Crusher Detonation Detonation -
200 Full Swing Liquefaction Liquefaction Impaction Impaction
215 Spirit Taker - -
230 Retribution Gravitation Gravitation Reverberation Reverberation
Relic Gate of Tartarus Darkness Darkness Distortion Distortion
BLM Mythic Vidohunir Fragmentation Fragmentation Distortion Distortion
SMN Mythic Garland of Bliss Fusion Fusion Reverberation Reverberation
SCH Mythic Omniscience Gravitation Gravitation Transfixion Transfixion
Skill Weaponskill A B
5 Fast Blade Scission Scission -
30 Burning Blade Liquefaction Liquefaction -
50 Red Lotus Blade Liquefaction Liquefaction Detonation Detonation
75 Flat Blade Impaction Impaction -
100 Shining Blade Scission Scission -
125 Seraph Blade Scission Scission -
150 Circle Blade Reverberation Reverberation Impaction Impaction
175 Spirits Within - -
200 Vorpal Blade Scission Scission Impaction Impaction
225 Swift Blade Gravitation Gravitation -
240 Savage Blade Fragmentation Fragmentation Scission Scission
Relic Knights of Round Light Light Fusion Fusion
RDM Mythic Death Blossom Fragmentation Fragmentation Distortion Distortion
PLD Mythic Atonement Fusion Fusion Reverberation Reverberation
BLU Mythic Expiacion Distortion Distortion Scission Scission
Skill Weaponskill A B
5 Hard Slash Scission Scission -
40 Power Slash Transfixion Transfixion -
70 Frostbite Induration Induration -
100 Freezebite Induration Induration Detonation Detonation
150 Shockwave Reverberation Reverberation -
175 Crescent Moon Scission Scission -
200 Sickle Moon Scission Scission Impaction Impaction
225 Spinning Slash Fragmentation Fragmentation -
250 Ground Strike Fragmentation Fragmentation Distortion Distortion
Relic Scourge Light Light Fusion Fusion

Level Avatar: Bloodpact A
1 Ifrit: Punch Liquefaction Liquefaction
1 Shiva: Axe Kick Induration Induration
1 Garuda: Claw Detonation Detonation
1 Titan: Rock Throw Scission Scission
1 Ramuh: Shock Strike Impaction Impaction
1 Leviathan: Barracuda Dive Reverberation Reverberation
1 Diabolos: Camisado Compression Compression
5 Carbuncle: Poison Nails Transfixion Transfixion
5 Fenrir: Moonlit Charge Compression Compression
10 Fenrir: Crescent Fang Transfixion Transfixion
21 Titan: Rock Buster Reverberation Reverberation
23 Ifrit: Burning Strike Impaction Impaction
26 Leviathan: Tail Whip Detonation Detonation
30 Ifrit: Double Punch Compression Compression
35 Titan: Megalith Throw Induration Induration
50 Shiva: Double Slap Scission Scission
Frame: Skill Weaponskill A B C
Harlequin: 0 Slapstick Reverberation Reverberation Impaction Impaction -
Harlequin: 145 Knockout Scission Scission Detonation Detonation -
Harlequin: 225 Magic Mortar Liquefaction Liquefaction Fusion Fusion -
Sharpshot: 0 Arcuballista Liquefaction Liquefaction - -
Sharpshot: 150 Daze Impaction Impaction Transfixion Transfixion Compression Compression
Sharpshot: 245 Armor Piercer Gravitation Gravitation - -
Valoredge: 0 Chimera Ripper Detonation Detonation Induration Induration -
Valoredge: 0 String Clipper Scission Scission - -
Valoredge: 150 Cannibal Blade Scission Scission Reverberation Reverberation Compression Compression
Valoredge: 245 Bone Crusher Fragmentation Fragmentation - -
Level Blue Magic A B
1 Foot Kick Detonation Detonation -
4 Power Attack Reverberation Reverberation -
4 Sprout Smack Reverberation Detonation -
4 Wild Oats Transfixion Transfixion -
8 Queasyshroom Compression Compression -
12 Battle Dance Impaction Impaction -
12 Feather Storm Transfixion Transfixion -
12 Head Butt Impaction Impaction -
16 Helldive Transfixion Transfixion -
18 Bludgeon Liquefaction Liquefaction -
22 Claw Cyclone Scission Scission -
26 Screwdriver Transfixion Transfixion Scission Scission
30 Grand Slam Induration Induration -
34 Smite of Rage Detonation Detonation -
36 Pinecone Bomb Liquefaction Liquefaction -
38 Jet Stream Impaction Impaction -
38 Uppercut Liquefaction Liquefaction Impaction Impaction
40 Terror Touch Compression Compression Reverberation Reverberation
44 Mandibular Bite Induration Induration -
48 Sickle Slash Compression Compression -
60 Death Scissors Compression Compression Reverberation Reverberation
60 Dimensional Death Transfixion Transfixion Impaction Impaction
60 Spiral Spin Transfixion Transfixion -
61 Seedspray Induration Induration Detonation Detonation
62 Body Slam Impaction Impaction -
63 Frenetic Rip Induration Induration -
63 Frypan Impaction Impaction -
63 Hydro Shot Reverberation Reverberation -
63 Spinal Cleave Scission Scission Detonation Detonation
69 Hysteric Barrage Detonation Detonation -
69 Tail Slap Reverberation Reverberation -
70 Asuran Claws Liquefaction Liquefaction Impaction Impaction
70 Cannonball Fusion Fusion -
72 Disseverment Distortion Distortion -
73 Ram Charge Fragmentation Fragmentation -
75 Vertical Cleave Gravitation Gravitation -

Using a Skillchain Chart

Skillchain chart

With the exception of Level 3 Skillchains, there is no obvious pattern to the network of attributes that are "compatible" and form Level 1 or Level 2 Skillchains. When presented with a party using various weapons, it is often easiest to examine a Skillchain Chart to determine which Skillchains are available to use.

A Skillchain Chart presents Skillchains as a map of which Weapon Skills lead to which effect. By examining the available Weapon Skills and plotting a route across the map, Skillchains can be easily created and linked together.

Say there are two, one-handed sword wielders, and they both have Fast Blade and Burning Blade. Now find the Weapon Skill on the Skillchain Chart. Burning Blade is in the Fire section; and Fast Blade is in the Earth section. There is one arrow connecting them. Notice that the arrow is double ended. This means that you can start in the Earth section and go to the Fire section, or you may start in the Fire section and go to the Earth section. Both ways will result in a Skillchain. If you start in Fire section and go to Earth you get an Earth Scission Skillchain. Going the other way (Earth first followed by Fire) you get a Fire Liquefaction Skillchain.

You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using "A," "B," or "C" notation, where "A" is the highest and "C" is the lowest. If a situation arises where a Skillchain can be formed using both "A" and "B" attributes, a Skillchain will be formed using the "A" attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented.

Skillchain Element Correlation Diagram

See Also

Links

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