Spinal Cleave
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Description
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Timers
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Combines With...
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You can use Spinal Cleave as part of a combo to create Attack Bonus.
Can be paired with any of the following spells to create Attack Bonus combo.
Notes
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- Slashing damage.
- Range is 9.4 yalms
- Secondary Modifiers: STR 30%.
- Ignores Shadow Images.
Skillchain/Magic Burst Info
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Skillchain Element(s): Earth/Wind (can open Scission, Reverberation, Detonation, Gravitation, or Liquefaction; can close Scission or Distortion, Detonation)
How to Obtain
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You must first break the Qutrub's right hand weapon. It will only use the skill while it no longer has a weapon. If you break its second weapon, it will no longer use Spinal Cleave, however occasionally it will put its weapon away and continue to fight using H2H.
Facing the target from the front seems to be the best way to break its first weapon. A random critical hit or multi-hit weapon skill will make it drop its first weapon. Dancer 'steps' seem to have a very high chance of breaking both the first and second weapon, this can be very helpful if you have a dnc friend to help you.
Acquired From
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Mob Family: Qutrub Minimum Blue Mage Level To Acquire: 57 Name Level Zone Qutrub Found at (E-10) on the second map. 73-74 Arrapago Reef Lamia Idolater 79-81 Caedarva Mire Unknown Arrapago Reef
Animation
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Single Target Damage:
Foot Kick — Power Attack — Sprout Smack — Wild Oats — Queasyshroom — Head Butt — Feather Storm — Helldive — Bludgeon — Blood Drain — Screwdriver — Death Ray — Smite of Rage — Digest — Pinecone Bomb — Jet Stream — Uppercut — Terror Touch — Blitzstrahl — Mandibular Bite — Sickle Slash — Death Scissors — Dimensional Death — Spiral Spin — Eyes On Me — Seedspray — Spinal Cleave — Frenetic Rip — Hydro Shot — Corrosive Ooze — Firespit — Hysteric Barrage — Regurgitation — Cannonball — Asuran Claws — Disseverment — Sub-zero Smash — Ram Charge — Mind Blast — Vertical Cleave — Blazing Bound — Final Sting — Goblin Rush — Vanity Dive — Benthic Typhoon — Osmosis — Quadratic Continuum — Delta Thrust — Everyone's Grudge (spell) — Heavy Strike — Dark Orb — Sudden Lunge — Quadrastrike — Amorphic Spikes — Barbed Crescent — Bloodrake
Area of Effect Damage:
Sandspin — Battle Dance — Cursed Sphere — Blastbomb — Claw Cyclone — Poison Breath — Bomb Toss — Grand Slam — Mysterious Light — Venom Shell — Magnetite Cloud — Blood Saber — Ice Break — Self-Destruct — Cold Wave — Hecatomb Wave — Radiant Breath — Flying Hip Press — Maelstrom — Bad Breath — Body Slam — 1000 Needles — Frypan — Frost Breath — Heat Breath — Acrid Stream — Leafstorm — Whirl of Rage — Thermal Pulse — Empty Thrash — Charged Whisker — Water Bomb — Thunderbolt (Behemoth) — Vapor Spray — Thunder Breath — Gates of Hades — Tourbillion — Wind Breath — Bilgestorm
Enfeebling:
Sheep Song — Soporific — Sound Blast — Chaotic Eye — Blank Gaze — MP Drainkiss — Stinking Gas — Geist Wall — Awful Eye — Jettatura — Frightful Roar — Filamented Hold — Light of Penance — Feather Tickle — Yawn — Voracious Trunk — Infrasonics — Sandspray — Enervation — Lowing — Temporal Shift — Actinic Burst — Magic Hammer — Cimicine Discharge — Demoralizing Roar — Auroral Drape — Dream Flower — Reaving Wind — Mortal Ray — Absolute Terror
Healing:
Pollen — Healing Breeze — Wild Carrot — Magic Fruit — Exuviation — Plenilune Embrace — Winds of Promyvion — White Wind
Enhancing:
Metallic Body — Cocoon — Refueling — Feather Barrier — Memento Mori — Zephyr Mantle — Diamondhide — Warm-Up — Amplification — Triumphant Roar — Saline Coat — Reactor Cool — Plasma Charge — Regeneration — Animating Wail — Battery Charge — Magic Barrier — Fantod — Occultation — Barrier Tusk — Harden Shell — Orcish Counterstance — Pyric Bulwark
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning