Stray Mary
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Family: Sheep Notorious Monster |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Konschtat Highlands | 19 - 20 | 1 | L, S, Sc
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Nyzul Isle
| 1 | L, S, Sc
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Notes:
- Part of the Sleepless Nights quest
- Mainly located in or around F-6 (North Camp) and F-9(South Camp), but she is known to stray outside of these areas.
- Lottery pop off of 1 of 2 possible Mad Sheep placeholders. Spawn time varies widely from 5 minutes to over 3 hours.
- There are 2 possible placeholders.
- More than 1 placeholder can be up at a time. Also, two Stray Mary's can be up at one time. It's rare, but possible.
- There is a list of 4 Mad Sheep inside each camp. Both normaly have 4 but when 5 apear in 1 of the 2 groups the top sheep is PH. Notorious Monster will spawn in one of the two camps of Mad Sheep.
- Killable solo as early as level 19-20, depending on job/subjob. (see testimonials)
- Ranger or Beastmaster Recommended for Widescan.
- Nyzul Isle: The Armoury Crate it leaves behind contains a ??? Box, which may rarely appraise into a Mary's Horn.
Historical Background
Stray Mary appears to be a reference to the nursery rhyme "Mary had a little lamb". In the nursery the lamb would follow Mary wherever she went and in this case the lamb is lost and gone stray. By defeating her you are awarded the title "Mary's Guide" which could indicate that once defeated the lamb has found her way again.

