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Strength

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Abbreviation: STR

A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks. This stat is very important to almost all physical damage dealing jobs. Strength also has a direct impact on a character's attack and Ranged Attack. For every 2 points STR increase a character has, his/her attack and Ranged Attack value is raised by 1 point. However, when using a Two-Handed Weapon, for every 4 points of STR, your attack value is raised by about 3 (.75 per one point of STR) as of the November '07 Update.

Associated with the element of Fire. Many fire-based items add STR to a character's Stats. Example: Ifrit's Blade

Breakdown of Level 1 and 75 Strength Stats by Race and Job Sorted Highest to Lowest

Elvaan: 9 (WAR/DRK) 68

Galka: 9 (WAR/DRK) 66

Hume: 8 (WAR/DRK) 63

Mithra: 8 (WAR/DRK) 60

Tarutaru: 7 (WAR/DRK) 57

Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs

STR Rankings Based on Job

1. (Tied) Dark Knight
1. (Tied) Warrior
3. (Tied) Dragoon
3. (Tied) Paladin
5. (Tied) Monk
5. (Tied) Ninja
5. (Tied) Samurai
8. (Tied) Bard
8. (Tied) Beastmaster
8. (Tied) Dancer
8. (Tied) Red Mage
8. (Tied) Thief
8. (Tied) White Mage
14. (Tied) Blue Mage
14. (Tied) Corsair
14. (Tied) Puppetmaster
14. (Tied) Ranger
18. (Tied) Black Mage
18. (Tied) Scholar
18. (Tied) Summoner

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