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Job Overview

Summoner


Available after completing the quest I Can Hear a Rainbow, these heretic mages have unlocked the secrets of the forbidden magic of Vana'diel by creating a pact with the Avatar known as Carbuncle. Through his suggestion, these mages have the choice to delve further into the craft and create pacts with up to 10 more of the Avatars of Vana'diel after defeating them in battle to prove their worth. If accepted, Summoners are able to fight alongside them in order to bring peace to Vana'diel.




Job Abilities

Level  Name
1  Astral Flow
50  Elemental Siphon
87  Mana Cede


Group 1 Merits

Level  Name
(75)  Avatar Phys. Accuracy
(75)  Avatar Physical Attack
(75)  Avatar Mag. Accuracy
(75)  Avatar Magical Attack
(75)  Summoning Magic Cast Time

Job Traits

Level  Name
10  Max MP Boost
15  Clear Mind
20  Resist Slow
25  Auto Refresh
30  Clear Mind II
30  Max MP Boost II
40  Resist Slow II
45  Clear Mind III
50  Max MP Boost III
60  Blood Boon
60  Clear Mind IV
60  Resist Slow III
70  Clear Mind V
70  Max MP Boost IV
75  Resist Slow IV
76  Max MP Boost V
85  Stout Servant
90  Auto Refresh II
95  Stout Servant II
96  Max MP Boost VI

Summons

Avatars can be obtained through various quests, such as obtaining the appropriate elemental tuning forks for the corresponding element or by acquiring a special Key Item (Moon Bauble and Vial of Dream Incense). Elemental Spirits can be obtained either through merchants or by defeating certain monsters that drop the scrolls (which can also be bought or sold on the Auction House). An initial MP cost is required to summon each Avatar/Elemental Spirit into this plane of existence, as well as a perpetuation cost to sustain it. The base MP costs are based on the Summoner's level (See Avatar Perpetuation Cost for details).

Important note: In Salvage all pets' stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. Additionally, any Atma affecting you also affect your pets.

Avatars

Level  Avatar
1  Carbuncle
1  Fenrir
1  Ifrit
1  Titan
1  Leviathan
1  Garuda
1  Shiva
1  Ramuh
1  Diabolos
75  Alexander
75  Odin

Summoning Alexander or Odin requires Astral Flow to be in effect and to be level 75+.

Elementals

Level  Elemental
1  Fire Spirit
1  Ice Spirit
1  Air Spirit
1  Earth Spirit
1  Thunder Spirit
1  Water Spirit
1  Light Spirit
1  Dark Spirit

Summons Commands

Level  Command
1  Assault
1  Blood Pact: Rage
1  Blood Pact: Ward
1  Release
1  Retreat
55  Avatar's Favor


Blood Pacts

Level  Command  Type  Avatar
1  Searing Light*  Light  Carbuncle
1  Howling Moon*  Dark  Fenrir
1  Inferno*  Fire  Ifrit
1  Earthen Fury*  Earth  Titan
1  Tidal Wave*  Water  Leviathan
1  Aerial Blast*  Wind  Garuda
1  Diamond Dust*  Ice  Shiva
1  Judgment Bolt*  Lightning  Ramuh
1  Ruinous Omen*  Dark  Diabolos
1  Healing Ruby   --  Carbuncle
1  Punch  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ifrit
1  Rock Throw  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Titan
1  Barracuda Dive  Slashing Weapons: Axe, Great Axe, Great Sword, Sword, Scythe, Katana, Great Katana, Valoredge Frame  Leviathan
1  Claw  Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame  Garuda
1  Axe Kick  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Shiva
1  Shock Strike  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ramuh
1  Camisado  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Diabolos
5  Poison Nails  Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame  Carbuncle
5  Moonlit Charge  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Fenrir
10  Crescent Fang  Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame  Fenrir
10  Fire II  Fire  Ifrit
10  Stone II  Earth  Titan
10  Water II  Water  Leviathan
10  Aero II  Wind  Garuda
10  Blizzard II  Ice  Shiva
10  Thunder II  Lightning  Ramuh
19  Thunderspark  Lightning  Ramuh
20  Somnolence  Dark  Diabolos
21  Lunar Cry  Dark  Fenrir
21  Rock Buster  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Titan
23  Burning Strike  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ifrit
24  Shining Ruby   --  Carbuncle
25  Aerial Armor   --  Garuda
26  Tail Whip  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Leviathan
28  Frost Armor   --  Shiva
29  Nightmare  Dark  Diabolos
30  Double Punch  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ifrit
31  Rolling Thunder   --  Ramuh
32  Lunar Roar  Dark  Fenrir
33  Slowga   --  Leviathan
35  Megalith Throw  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Titan
36  Whispering Wind   --  Garuda
37  Ultimate Terror   --  Diabolos
38  Crimson Howl   --  Ifrit
39  Sleepga   --  Shiva
42  Lightning Armor   --  Ramuh
Level  Command  Type  Avatar
43  Ecliptic Growl   --  Fenrir
44  Glittering Ruby   --  Carbuncle
46  Earthen Ward   --  Titan
47  Spring Water   --  Leviathan
48  Hastega   --  Garuda
49  Noctoshield   --  Diabolos
50  Double Slap  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Shiva
54  Ecliptic Howl   --  Fenrir
55  Meteorite  Light  Carbuncle
56  Dream Shroud   --  Diabolos
60  Fire IV  Fire  Ifrit
60  Stone IV  Earth  Titan
60  Water IV  Water  Leviathan
60  Aero IV  Wind  Garuda
60  Blizzard IV  Ice  Shiva
60  Thunder IV  Lightning  Ramuh
65  Healing Ruby II   --  Carbuncle
65  Eclipse Bite  Slashing Weapons: Axe, Great Axe, Great Sword, Sword, Scythe, Katana, Great Katana, Valoredge Frame  Fenrir
65  Nether Blast  Dark  Diabolos
70  Flaming Crush  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ifrit
70  Mountain Buster  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Titan
70  Spinning Dive  Slashing Weapons: Axe, Great Axe, Great Sword, Sword, Scythe, Katana, Great Katana, Valoredge Frame  Leviathan
70  Predator Claws  Slashing Weapons: Axe, Great Axe, Great Sword, Sword, Scythe, Katana, Great Katana, Valoredge Frame  Garuda
70  Rush  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Shiva
70  Chaotic Strike  Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame  Ramuh
75 (Merit)  Meteor Strike  Fire  Ifrit
75 (Merit)  Heavenly Strike  Ice  Shiva
75 (Merit)  Wind Blade  Wind  Garuda
75 (Merit)  Geocrush  Earth  Titan
75 (Merit)  Thunderstorm  Lightning  Ramuh
75 (Merit)  Grand Fall  Water  Leviathan
75  Perfect Defense*  --  Alexander
75  Zantetsuken*  Dark  Odin
76  Holy Mist  Light  Carbuncle
78  Lunar Bay  Dark  Fenrir
80  Night Terror  Dark  Diabolos
82  Earthen Armor  --  Titan
84  Tidal Roar  --  Leviathan
86  Fleet Wind  --  Garuda
88  Inferno Howl  --  Ifrit
90  Diamond Storm  --  Shiva
92  Shock Squall  --  Ramuh
94  Soothing Ruby  --  Carbuncle
96  Heavenward Howl  --  Fenrir
98  Pavor Nocturnus  --  Diabolos

*These commands are only available when Astral Flow is active.

Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Staff B 5 144 398
 Club C+ 5 139 378
 Dagger E 4 124 300
 Evasion E 4 124 300


Magic Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Summoning A- 6 150 417

See Summoner Skill Caps for a by-level breakdown of Weapon Skill limits.

Artifact Equipment

To see a side by side comparison of Artifact/Relic sets visit Summoner Artifact/Relic Sets Comparison.
To see a side by side comparison of Empyrean sets visit Caller's Sets Comparison.
Artifact Set
Level Artifact
30  Evoker's Torque
41 Kukulcan's Staff
52 Evoker's Spats
54 Evoker's Bracers
56 Evoker's Pigaches
58 Evoker's Doublet
60 Evoker's Horn
Artifact Set +1
Level Artifact
74 Evoker's Spats +1
74 Evoker's Bracers +1
74 Evoker's Pigaches +1
74 Evoker's Doublet +1
74 Evoker's Horn +1
Relic Set
Level Relic
70 Summoner's Cape
71 Summoner's Spats
72 Summoner's Bracers
73 Summoner's Pigaches
74 Summoner's Doublet
75 Summoner's Horn
Relic Set +1
Level Relic
75 Summoner's Spats +1
75 Sum. Bracers +1
75 Sum. Pigaches +1
75 Sum. Doublet +1
75 Summoner's Horn +1

Relic Set +2
Level Relic
90 Summoner's Spats +2
90 Sum. Bracers +2
90 Sum. Pigaches +2
90 Sum. Doublet +2
90 Summoner's Horn +2
Relic/Mythic/Empyrean Weapons
Level Weapon
75
Claustrum (Relic)
75 Nirvana (Mythic)
80  Hvergelmir (Empyrean)
Empyrean Set/+1/+2
Level Item
80  Caller's Sash
81  Caller's Pigaches / +1 / +2
83  Caller's Spats / +1 / +2
84  Caller's Pendant
85  Caller's Horn / +1 / +2
87  Caller's Bracers / +1 / +2
89  Caller's Doublet / +1 / +2
90  Caller's Earring

Skill Caps

Skill Rank /
  Job Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
A+, A- 6 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63
B+, B, B- 5 7 10 13 16 19 22 25 28 31 34 36 39 42 45 48 51 54 57 60
C+, C, C- 5 7 10 13 16 19 21 24 27 30 33 35 38 41 44 47 49 52 55 58
D 4 6 9 12 14 17 20 22 25 28 31 33 36 39 41 44 47 49 52 55
E 4 6 9 11 14 16 19 21 24 26 29 31 34 36 39 41 44 46 49 51
F 4 6 8 10 13 15 17 20 22 24 27 29 31 33 36 38 40 43 45 47


Skill Rank /
  Job Level
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
A+, A- 66 69 72 75 78 81 84 87 90 93 96 99 102 105 108 111 114 117 120 123
B+, B, B- 63 65 68 71 74 77 80 83 86 89 92 94 97 100 103 106 109 112 115 118
C+, C, C- 61 63 66 69 72 75 77 80 83 86 89 91 94 97 100 103 105 108 111 114
D 58 60 63 66 68 71 74 76 79 82 85 87 90 93 95 98 101 103 106 109
E 54 56 59 61 64 66 69 71 74 76 79 81 84 86 89 91 94 96 99 101
F 50 52 54 56 59 61 63 66 68 70 73 75 77 79 82 84 86 89 91 93


Skill Rank /
  Job Level
41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
A+, A- 126 129 132 135 138 141 144 147 150 153 158 163 168 173 178 183 188 193 198 203
B+, B, B- 121 123 126 129 132 135 138 141 144 147 151 156 161 166 171 176 181 186 191 196
C+, C, C- 117 119 122 125 128 131 133 136 139 142 146 151 156 161 166 170 175 180 185 190
D 112 114 117 120 122 125 128 130 133 136 140 145 150 154 159 164 168 173 178 183
E 104 106 109 111 114 116 119 121 124 126 130 135 139 144 148 153 157 162 166 171
F 96 98 100 102 105 107 109 112 114 116 120 124 128 133 137 141 146 150 154 159


Skill Rank /
  Job Level
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
A+ 207 212 217 222 227 232 236 241 246 251 256 261 266 271 276 281 286 291 296 301
A- 207 211 215 219 223 227 231 235 239 244 249 254 259 264 269 274 279 284 289 294
B+ 199 203 207 210 214 218 221 225 229 233 237 241 246 251 256 261 266 271 276 281
B 199 202 205 208 212 215 218 221 225 228 232 236 240 245 250 255 260 265 270 275
B- 198 201 204 206 209 212 214 217 220 223 226 229 232 236 240 245 250 255 260 265
C+ 192 195 197 200 202 205 207 210 212 215 218 221 224 227 230 235 240 245 250 255
C 192 194 196 199 201 203 205 208 210 212 214 217 219 222 225 230 235 240 245 250
C- 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 225 230 235 240 245
D 184 186 188 190 192 194 195 197 199 201 203 205 207 208 210 214 218 222 226 230
E 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 203 206 209 212 215
F 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199


Skill Rank /
  Job Level
81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99  
A+ 307 313 319 325 331 337 343 349 355 361 368 375 382 389 396 403 410 417 424
A- 300 306 312 318 324 330 336 342 348 354 361 368 375 382 389 396 403 410 417
B+ 287 293 299 305 311 317 323 329 335 341 348 355 362 369 376 383 390 397 404
B 281 287 293 299 305 311 317 323 329 335 342 349 356 363 370 377 384 391 398
B- 271 277 283 289 295 301 307 313 319 325 332 339 346 353 360 367 374 381 388
C+ 261 267 273 279 285 291 297 303 309 315 322 329 336 343 350 357 364 371 378
C 256 262 268 274 280 286 292 298 304 310 317 324 331 338 345 352 359 366 373
C- 251 257 263 269 275 281 287 293 299 305 312 319 326 333 340 347 354 361 368
D 235 240 245 250 255 260 265 270 275 280 286 292 298 304 310 316 322 328 334
E 219 223 227 231 235 239 243 247 251 255 260 265 270 275 280 285 290 295 300
F 202 205 208 211 214 217 220 223 226 229 233 237 241 245 249 253 257 261 265

Skilling Up

Combat and magic skills are raised by using them on mobs of the appropriate level to your skill.

  • With weapons, attacking or performing physical weapon skills
  • With defensive combat skills, performing the defensive action, eg. blocking or parrying UPDATE: As of the July 2012 Update a player no longer needs to use defensive skills to gain skill ups. A player can still gain skill points in Evasion, Parrying, and Shield without actually evading, parrying, or blocking an attack.
  • With offensive magic skills, casting it on the enemy
  • With supportive/healing magic skills, casting it on yourself or other players (target level doesn't matter)
    • Healing magic can also be cast upon undead for skill ups, similar to offensive magic
  • With summoning skill, summoning an avatar, or using Blood Pact: Rage and Blood Pact: Ward
  • Some magic skills include both offensive and supportive/healing magics and thus can be skilled up in multiple ways


To work out the minimum level mobs required for skill ups, follow these steps:

  • 1. Using the job skill ranks table, identify the rank of the skill for your job
  • 2. Note your current skill level, and follow the appropriate rows in the skill caps tables for your rank, moving up in levels until you reach the level where the skill cap exceeds your current skill level
  • 3. That level is the minimum level required of mobs for you to gain any skill ups with that particular job and particular skill


Example 1:
Lv 70 RDM skilling up dagger, dagger skill is currently at 150

  • Using the job skill ranks table, RDM's dagger rank is "B"
  • Since the rank is B, we'll look at the B+/B/B- rows for Lv 1-60, and the B row for Lv 61-80 in the skill caps tables
  • Moving along the B+/B/B- rows, skill level 150 is first exceeded at Lv 51 (which has a skill cap of 151)
  • So a Lv 51 mob would give the RDM skill ups on dagger, but only until 151 skill, mobs higher than Lv 51 are needed to continue skill ups
  • In order to cap off dagger skill at Lv 70 (which would be 228 for the Lv 70 RDM), he'll need to fight Lv 70 mobs or higher


Example 2:
Lv 70 BLM skilling up dagger, dagger skill is currently at 150

  • Using the job skill ranks table, BLM's dagger rank is "D"
  • Moving along the D rows, skill level 150 is first exceeded at Lv 54 (which has a skill cap of 154)
  • So at minimum, a Lv 54 mob is needed for the BLM to skill up dagger
    • Note the same Lv 54 mob would allow the Lv 70 RDM to skill up dagger until 166, since RDM's dagger rank is B
  • In order to cap off dagger skill at Lv 70 (which would be 201 for the Lv 70 BLM), he'll also need to fight Lv 70 mobs or higher


Note that:

  • By fighting Decent Challenge or higher mobs, you can always cap any combat/magic skill
  • Similarly, in order to cap any skill, you must fight Decent Challenge or higher mobs eventually (after lower level mobs stop giving skill ups)
  • The maximum skill obtainable on a certain level mob differs between jobs and between skills, as it is determined by the rank of the particular skill for the particular job, as per the job skill ranks table.
  • Similarly, the level of mobs needed to attain a certain skill level also differs between jobs and between skills

Special Consideration:

  • Several jobs are capable of equipping weapons (or shields) while also not having access to that combat skill.
  • Jobs that do not innately possess a skill are considered to have a 0 in that skill, even if they have that skill leveled on another job.


Summoner Guides

Job Guides
 How-To Guide: Summoner
 Summoner: Guide to Races and Subjob Selection
 Blood Pact
 Guide to Dispelling Effects
 Summoner's Bag of Tricks
 Carbuncle Pulling: Guide by Kajiwht
 Shattering Stars/Summoner
 Kweh's guide to playing summoner and gear selection
 Carbuncle and Bomb Tosses: A SMN Guide
Experience Guides
 Summoner's First Twenty-One Levels
 Summoner Solo Guide By Redchaos
 Summoner Solo Guide by Keepongo
 Summoner Solo Guide by Urielnosushi
 Astral Flow Party
 
Gear Guides
 Job Specific Equipment/Summoner
 Summoner Empyrean equipment guide by Kraftlos
  Summoner Equipment Guide
 Summoner Equip lvl 20+ Guide by Lycena
Avatar Fight Guides
 Urth's Trial Size Guide
 Summoner: Level 20 Avatar Battles by Andres
 Rubenator's Level 20 Avatar Fight Guide
 Trial-Size Avatar Guide
 Summoner Guide to Mini Avatar Fights
 Spirit Guide by Spira
 Tuning Fork
Other Guides
 Summoner Macro Guide
 One-Set Summoner Macros
 
 Summoner Garuda Guide by Shadowhero
 
 
 



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