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Tails of Woe/Strategies

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Tips

  • Fighting within range of Helltail Harry (ie. in the circle) is a bad idea. His AoE attacks hurt.

Working Job Combinations

This section is not meant to discourage people from trying different combinations, but to illustrate combinations that have been tried and tested. Please feel free to try this BCNM with any combination you think might work, and above all, have fun!

Beastmaster x6

The general idea is to use the outer rabbits to fight Helltail Harry. All members should sub White Mage for Blink, Protectra, and healing spells.

Strategy:

  • Everyone goes in.
  • Everyone casts Blink, 1 person Protectra.
  • Everyone calls out a number ahead of time to sort out charms.
   3 4 5          1-7 = Normal Rabbit
 2   H   6        H   = Helltail Harry
   1   7
  • Everybody inch forward but *not* into the circle itself, lock onto your rabbit.
  • Orb user calls throwaway jug. Uses Fight on either 1 or 7 (call that number for yourself ahead of time).
  • All rabbits converge on throwaway jug, everybody uses Charm on that one.
    • If Charm lands, use Fight on Helltail Harry.
    • If Charm fails, run around like a maniac until you can land charm. (up and down the hill works).
  • After Jug pet dies, orb owner will have two rabbits on him/her. Charm one and Fight the other with the rest of the BST.
  • Improvise as necessary.

Strategy Pros:

  • Gets most of the rabbits out of the way so you can concentrate on Helltail Harry.

Strategy Cons:

  • Failure to Charm enough rabbits can allow the situation to get out of hand quickly.

Making this Strategy Better:

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