Talk:Alastor Antlion
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Testimonials
Some of the things we learned doing these runs:
- Bring a SCH or two; Accession+Stona are life savers!
- When you have to hit the Feeler, have Auspice up to limit it's TP build.
- Blink tanks recommended as you do not want to allow the Feeler to build TP until Executioners have been killed.
- Zoning didn't seem to cause the Executioner's to depop.
| The alliance setup for the first run was:
| The alliance setup for the second run was:
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- Feeler Antlion
- Spawned by trading an Antlion Trap to the ??? at F-10.
- Executioner Antlion
- Spawned by Feeler Antlion when it uses Sandpit. (Maximum of eight out at a time but an infinite number can be spawned.)
- Alastor Antlion
- Eventually spawned by Feeler Antlion when it uses Sandblast. (Random - can take a long time - be patient!)
- Tracker Antlion
- Gets in the way and links with the others.
Please be prepared to die. I mean that. Each spawn seems to offer up a new set of problems. Our main paladin died twice on each run. Absolute jobs needed: bst to lure away the strays, sch to get rid of massive petrification, 3 tanks to really help, one smn for massive dmg. Most of our alliance were blms with 3 rdms, and 2 whms. This is a really good fight... and makes you remember what you came for! oh ... seven rostrum pumps so far. --Emmm
And now 13 rostrum pumps - --Emmm 23:50, 25 July 2009 (UTC)
I thought I would add this in seeing as both the strategies include massive groups, and no DD. DD can come along to this fight (Although it's not the best idea to be constantly feed Alastor TP to use Breakga, it's not always possible to find 10 black mages either) We started our run with a full alliance, but as time went on more and more people Dissconnected or just left. In the end we did 6 + runs with 12 people. It is possible to do this fight with 12 people. The fights are admittedly diffucult, but very doable. Our setup was PLD, PLD, BST, RNG, RDM, RDM, WHM, WHM and 4 BLMs. A RDM and WHM in each party with the BLM's in one and the PLDs RNG and BST in the other. Same usual strategy really, PLDs tank feeler until alastop pops, BLMs and the RNG killing any executioners that pop as they pop. Your main downfall low manning this fight will be if the feeler isn't killed as soon as Alastor pops, it can be fatal. Be prepared for deaths. But all in all this is doable.

