Talk:Brothers
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Apocalyptic Ray
I recently did a Brothers duo with my THF friend on 3/27/09, and during that run, the Eldertaur used an attack called Apocalyptic Ray. Right after I killed the Mindertaur, the Eldertaur (which my friend was soloing) walked over to me and used the attack. I know for an absolute fact that I was definitely turned, but I still got the Doom effect. It's not uncommon that the Eldertaur will attempt to walk over to where I'm soloing the Mindertaur, but we've definitely never seen that attack before and couldn't find it listed anywhere. Unknown thus far if there are any prerequisites for the Eldertaur in using Apocalyptic Ray. -- Merlini 11:45 AM, March 29 2009 (EDT)
Really interesting! Good job getting a screenshot too. We have done over 50 runs of this ENM as a duo and never seen this TP move. Could be that a pre-req for it being in the TP list is Mindertaur dead? We always kill the smaller one first (Elder) and then big one (Minder), so this may be why we've never seen it. Could also have been a set time. How long does it take you to do the fight? We average around eight mins. -- Orubicon 18:57, October 21, 2009 (UTC)
It could be. There could certainly be many different possibilities for this scenario to occur. As for the finishing time; we haven't done it consistently in a while, though I would say our finishing time would be somewhere around 10 minutes. -- Merlini 9:34 AM, November 11 2009 (EST)
Additional Notes
This isn't in the strategy notes, but they can cast Cure V on themselves and each other. --Bregor of Bahamut 13:04, 18 May 2007 (CDT)
The Mindertaur has the draw in ability, used it on a SMN while trying to kite it with Carbuncle. --Lilwoody 09:10, 25 October 2007 (UTC)
This ENM is most likely a reference to the brothers who were a boss battle in Final Fantasy V and a Guardian force in Final Fantasy 8. In both versions, they were depicted as two minotaurs, one being far smaller than the other. Lawii Quetzalcoatl 13:45, 1 September 2008 (UTC)
Multiple Drops.
This ENM can drop 2 hedgehog bombs at once :D
Can drop 2 scouter's ropes. Also, why is it listed as 0 percent forager's mantle?--Lightningcount 14:58, 6 August 2008 (UTC)
- The reason it's at a 0% drop rate is nobody has currently edited the drop rates with forager's mantle in the list. If you take a look at the drop% from the edit page, you'll see the forager's mantle is currently 0/55 runs. If someone was to update the entire section to 56 runs and add 1-2 forager's mantle to the drop rate, it would be reflected in the drop percentage. Obviously false information is not welcome, but feel free to update if it does happen to drop on one of your runs. The more drop/run information provided the more accurate the drop percentage is. ♠ GRΘÐ∩RK ♠ » Talk « 08:10, 7 August 2008 (UTC)
HP estimate
The estimate of 4500 seems to be either out of date or incorrect. I've been trying to work out solo strategy for this and in the previous run I used Blizzard III to nuke down the Eldertaur. I was hitting for 577 with no resists and I landed 8 nukes before dying due to a TP move while converting. 8 x 577 = 4616 and the Eltertaur had roughly 12% hp remaining which leads me to estimate more like 5100 HP. I can't speak regarding the Mindertaur's HP but I can say I'm suspicious of the claim that it has draw-in, just due to previous duo/trio attempts. --Aeolus 22:02, 3 April 2008 (UTC)
It may have cured itself, elder can cast cure V Nyxx26 00:25, 5 October 2008 (UTC)
Resistant to magic?
You sure they're actually resistant to magic like the description says or just the fact that, because they're listed as WHM, the magic defense bonus isn't just canceling the magic attack bonus from players. There's a difference between resistance and negated damage lol. --Aneu 09:10, 25 September 2008 (UTC)
The smaller brother does NOT have magic reduction to nukes. He is a WHM mob with a MDB of 16 and 79 int. I have tested this mutliple times and using the known magic damage formula my nukes come out to the expected damage everytime.
The larger one, however, does appear to have something else besides basic MDB. Damage on him is much lower and more than can be accounted for by INT alone. Malakethx 17:32, 26 November 2008 (UTC)
Draw In.
I've had it use Draw In before the Dec 12th path. I just think it does it rarely. --Roskink 04:52, 15 December 2008 (UTC)
Has used it before the December update. They just use it very, very rarely. I have done this ENM twice after the update and we have not noticed a difference. Haven't seen it posted anywhere else, but they do share hate too (this has always been the case). -- Orubicon 21:49, 20 December 2008 (UTC)
Ice wall
I've realized the Ice walls melts only after a Blizzard. If there is Snow weather and it stops, the Ice Wall will continue there. Can anyone confirm this? --Lisamarie 03:26, 13 August 2009 (UTC)
- The ice wall melted after a Snow weather. Although the other day I was there that didn't happen. --Lisamarie 03:02, September 4, 2009 (UTC)
It's somewhat random. We've waited up there for literally more than two hours for the weather to drop and it'll go down right away. Conversely, we've waited for the weather to drop and the ice wall stayed up. Seen this five or six times now and it's extremely annoying. Seen it not drop after both snow (single) and blizzard (double ice).
There is no pattern to it. I initially thought that it was due to being night when the weather stopped and that the sun needed to rise (to "heat the wall") for it to drop. This was after we saw it still up during no weather around 4am Vana'diel time, and when it got to around 6:15am Vana'diel time the ice wall dropped.
However, this was disproven to us the last run we did where the weather stopped around 4am Vana'diel time again, but this time the wall STAYED UP until around 12pm Vana'diel time. At which point it started snowing again... Either it is glitched or it's random. But the ice wall definately does not drop as soon as ice/blizzard weather stops every time. -- Orubicon 18:43, October 21, 2009 (UTC)
Testimonials
- A simple strategy is to Elemental Seal + Sleep II the Mindertaur, and have everyone focus their efforts on the Eldertaur until it's dead. With a standard experience points party setup of 75s using their 2-hours, the Eldertaur died before the Mindertaur woke up.
- Both of the NM's have very long aggro range- much larger than spellcasting range. So don't expect to get off a timed nuke before an ES Sleepga II. You will be aggroed before you are in range to cast.
- Two 75 RDMs, or two 75 BLMs, or one RDM75 and a BLM75, 75 RDM and a 75 MNK or one BLU75 and a RDM75 can duo this ENM.
- Can be soloed by a 75 RDM properly geared for Magic Attack and Enfeebling.
- Can be duoed by BLM and THF.
- Can be soloed by a BLM.
- Done this many times with 4 bst/nins. All go in and familiar CC. one bst leaves cc on big one while another bst pulls the small one to tunnel. Small one should be dead before big one kills lone CC giving you time to rebuff and go after big one. Good idea to wait till call beast timer is up again incase your cc gets doomed or dies. usually clear in 11 mins (5 of those waiting on call beast timer) 3 well geared bst's can do this, but 4 regular gear bst's have no problem also Jado818 03:52, 22 August 2009 (UTC)

