Talk:Bugbear Matman
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Contents |
Drop/Kill
Just killed it duo nin/dnc + dnc/nin, at no point where we in danger, 600hp/Flying Hip Press which was cured with in a few moments after. He did not do Flying Hip Press <75%. Heavy W. was a joke at best not worth the mention! As long as you have +2 shadows up all other tp moves will not be a problem. Fight took <10min, killing the 3 mobs close to pop NPC may prove more of a challenge then nm.
Drop was 0/2 no th! Drop was 0/5 th4!
--Pidion 10:00, 10 June 2009 (UTC)
Drop Rate
2/6+2/8+7/7+0/5+3/4+0/3+2/2 = (16/35, 45.7%)
These are the drop rates we have compiled, feel free to add(edit*) yours to the actual equation I have already placed, fixing the final answer too. Thanks, Lancer 18:27, 21 August 2007 (CDT)
Does anyone know the drop rate on these (Rutter Sabatons)? I'm guessing 100%, but as it doesn't say, I can't be sure. Daniel 04:30, 8 June 2006 (PDT)
- Rutter Sabatons is not a 100% drop. We fought it 6 times tonight and got the drop twice, to give you an idea. Hilkiah 04:57, 5 September 2006 (EDT)
Yeah, I have a feeling that 70% number was pulled out of um, thin air, yeah that's it. I'm 2/8 on it, personally. We're not at a statistically significant sample yet, but I'm going to revise the statement in the article to something more appropriate. VxSote 00:40, 20 December 2006 (EST)
Also not a significant sample size, and I know the drop rate is not 100%, but out of 7 times I've killed this, only 2 with a THF, it has dropped all 7 times. Just contributing my stats.--Jerm 14:48, 14 July 2007 (CDT)
Went 0/3 on these with no thf in the party.
Just went 1/1 with TH3.
To whomever edited the article to reflect "with very low and risky success rate" for a party of 3 75's
I just trioed this NM as 75NIN/DNC, 75 SAM/NIN, and 75 BST/WHM. Easy fight overall. The person who said the fewer players on the NM the better is probably right. With Subtle Blow Flying Hip Press was very manageable. He only did it a total of 7 times and I had plenty of time to recover after each. I kept my Ninjutsu enfeebles on him at all times and Drain Samba II. The SAM and BST took care of the one link we had from a repop, and the BST/WHM kept Baraera up and Regen on me. I fought him as the NIN alone to avoid feeding Bugbear Matman a lot of TP. With a little luck a 75 NIN/DNC could solo him with no trouble, provided he or she could avoid links. We got very lucky and the boots dropped on the first kill. Honestly, a full party would be a complete waste of time with this NM, and would likely complicate the process, as getting 6 players to the spawn area would likely result in a lot of needless deaths.
My two friends and I, in a party consisting of 75 thf/nin, 75 nin/war, 75 rdm/whm, have not wiped to this monster once in the 12 times it took us to get a pair of booties each. You shouldn't automatically assume that something is "risky" and has a "low chance of success" just because you've never done it. These kind of edits are why people always "need" an alliance for everything in this game.
- Kalice 00:12, 20 December 2006 (EST)
Just did this with 75THF/NIN 75BRD/WHM 75RDM/BLM and a 75WHM that was being dualboxed by the THF. Never were in trouble the whole fight. --Skjie 20:34, 22 February 2007 (EST)
I also feel that this could be duoed by a Ninja and Red Mage at 75. When I did the run, I brought a Thief along (as well as myself, a 75 Nin and my friend, a 75 Rdm), and all he ended up doing is sitting off too the side, as the mob tended to spam TP moves more often when he attacked it. Without him attacking, the fight went fairly quickly and smoothly. --Demitel 6:44, 31 March 2007 (EST)
My NIN75 friend and I, as RDM75, duoed this NM very easily 4 times. As a healer, I almost think more melee would make it harder as his AoEs ignore shadows, meaning more MP used to cure more people and more of a chance of running out, although I didn't have to convert once in four times. Starsha 06:28, 14 January 2008 (UTC)
We trioed this as THF/NIN, BLU/NIN, and WHM/BLM. THF tanked while BLU stunned and put Disseverment poison on it. WHM used Blind, Slow, and Dia II, as well as Baraera on party. Easy win with no major problems.
Drops & Fight
Duo it with a RDM/WHM and me as NIN/WAR, no drop Duo again with a THF on dual box (RDM/WHM and NIN/WAR) -> drop Duo it with a WHM/BLM and me as NIN, no drop
Then 1/3
--Joelapache 01:27, 14 February 2008 (UTC)
Flying Hip Toss Theory
I just fought this guy twice. First time we wiped bad because we believed the entry saying he will only use this move three times at most. He used it at least 6 in just a few minutes. The second time I think he only used it three times, but we were consciously trying to avoid feeding him TP. After a few minutes, he didn't use it again. I wonder if he will only use it in the first two minutes? Claquesous 06:38, 28 May 2008 (UTC)
There may be something to this theory. Bugbear Matman used Flying Hip Press as his TP move the first 3 times and then moved on to other TP moves. He never used it again after he hit ~80% life.
Is 4 too many?
Just attempted Bugbear Matman with 75 PLD, BLM, THF and SAM. We're veteran players. Used 2 consecutive Flying Hip Press within a matter of 20~30s. Wiped party. I was definately not expecting that... --Lilaan 04:25, 20 June 2008 (UTC)
Sleep?
Fighting this NM for my SAM, tried to sleep just for kicks. RDM75/WHM37 with Pluto's Staff, 305 enfeebling skill and 96 total INT Sleep 1 and Sleep 2 resisted. Only casted both once, so I don't know if it's just me or not, but possibly immune to Sleep. --Dramis 09:22, 19 July 2008 (UTC)
Testimonials
- Can be killed by 75THF/NIN and 75RDM/WHM duo, a 75THF/NIN and 75DNC/NIN duo, or a NIN75/WAR and RDM75/WHM duo, or soloed by a 75NIN/(DNC or WHM).
- 2/2 RDM/WHM THF/NIN duo: easy fight (with decent equips and some merits), AOE moves not that bad if you know to watch out for them. - Sari + Pushycat - Fairy
- Can be killed by a 75SAM/DNC with Hagun, ( got in red hp maybe once or twice but at the end had 1000hp+ )
-Javiano- Caitsith
- Can be killed by a 75SAM/DNC with Kamewari and 75BLM for Stun and Baraera. Open fight with a WS then save all the TP for Curing Waltz II. Tank with Third Eye / Seigan all the way. Meikyo Shisui at 15% to create Light. Took about 15 minutes.
-Liminality- Midgardsormr
- Can be killed by 75NIN/DNC and 75BRD/WHM duo or solo by a 75NIN/DNC.
-Sathington - Titan
- Can be killed by 75 RDM/WHM and 75 DRG/SAM. Kept Baraera up and just cured. I used Convert once and the DRG used 2hr for giggles at the end. Was a pushover truthfully, took less than 9 minutes.
- Justinp & Shadowalex - Quetzalcoatl
- Can be killed by NIN/DNC solo, Keep TP for after Hip press @50% gets easier. Getsuga Caitsith
4 75's
Just killed this guy about 30 minutes or so ago-
WHM75/BLM37 elv RDM75/BLM37 tar WAR75/NIN37 gal MNK75/NIN37 gal
Had no problems, it was over with relatively quickly. ProShellV'd before fight, hasted both war and mnk, gave Baraera.
MNK 2hrd at start, WAR 2hrd shortly after, WHM and RDM healed, both kept haste up, RDM refreshed and back-up healed.
He used his TP move Flying Hip Press twice I think, mainly used Earthshock and Heavy Whisk.
WAR and MNK never got below yellow health. Was very smooth.
Absolutely no drops :(
Will try again tomorrow or later this week.
--Arendaerta 05:49, 17 December 2008 (UTC)

