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Talk:Call Beast

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Monster Gloves make Carrie susceptible to Level 5 Petrify

Testing that shows level variation between calls

I just tried reproducing the above testing at level 75 with CourierCarrie (and no Monster Gloves). My first Carrie did 356 to the Tunnel Worms and Wild Hares, while my second one did 352, confirming that Carrie is not capped at level 75. I also used Familiar on the second one, but it continued to hit for 352. --Valyana 20:04, 8 March 2006 (PST)

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Jug level cap question

The 0-2 levels below is based on the beastmaster's level and not the level cap of the jug right?

For example, would Funguar familiar(which is normally 65 cap) be levels 63-65 on a level 75 BST or always 65 because it's 0-2 levels below the beastmaster and not the jug cap? Petco 15:02, 12 January 2009 (UTC)

History

write in

please write in to SE and ask them to finish the monster chart for call beast. Beast's of the world UNITE! We have no bird or amorphs jugs yet wich means we can't use the best option pet when fighting aquans or birds... (only the most common exp monsters >,.>) and we can't gain the full benefit of the merit ability "Killer Instinct". SO write in beasts! ASK ASK ASK!

Charisma effect on Call Beast?

Now, I don't have the know-how or math skills to parse this properly but, without having written any numbers down, and really for my own edification, I ran a pseudo-test on CHR's effect on jugs. I did this because I'd noticed a strange discrepancy in how much damage one jug did and how much damage the next jug of the same type did. Mind you this was against Too Weak's and Easy Prey's, to be sure that my jugs (Carrie and Steffi) were hitting at the top of their attack curve, and that damage was relatively consistent. What I found, or at least may have found, after using several jugs and 2 sets of equipment (DD set and CHR set), is that higher CHR seems to noticeably affect jug strength, at least against TW and EP. From this I can conceivably draw the conclusion that jugs would be at least marginally stronger and/or more durable against T's and higher, although obviously damage output differences would be less noticeable.

I know that was a bit long-winded, but I wanted to make sure nobody could accuse me of stating what I found as fact. I'm not, I'm just saying what I've found, and wondering if anyone else had noticed the same thing or is willing to test it out. I would, but as I said, numbers are not my strong point. --Jakk Frost 20:23, September 20, 2009 (UTC)