Talk:Darkness Rising
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Testimonials
EASY 5-1 MISSION This is new 5-1 easy way to win. You don't even need a tank with this plan you need at whm with repose this is a new spell its sleep lvl 48 its last 90 seconds spell divine magic so it works on undead. After you enter buff up. Have the whm go in frist there will be 3 skeleton the boss & 2 others minions have the whm sleep one of the 2 minions then have the party attack the boss. When the whm can cast repose again have it sleep other skeleton. Now that both are asleep this will stop the other skeletions from nevering the room and you will only need to fight the boss. I did this twice with my Linkshell easy win. I have ben playing 2 years now i wish they had repose when i did it cuz we all almost died with this plan we won easy. you can haste the whm in you want this will cut 5 seconds off repose recast time its 30 second recast.
Masta Gilgamesh San d'Oria Rank 9 whm 75 rdm 71 smn 45 nin 38 other job below lvl 38.
I am a whm lvl 62 on pandemonium and i tried the repose method. I got instant hate and was almost immediately killed. It's possible i just didnt understand the proper way to do this but it sure didnt work for me.
Thunderstorm
pandemonium
We used the strategy as above mentioned. It didn't work. MNK went in, and sooner WHM Repose one Minion, while waiting for recast (Hasted herself), Warrior Minion has already started to get in. When WHM started another Repose, there is like 4+ minions.... [ Did this on 16th March 2008 ]
Was rather easy to win with a duo of RDM/WHM and SAM/WAR. Took only about 10 minutes, (only like 30 seconds short of a new record o.O) could've done faster with both 2 hour abilities but that wasn't possible at the time and I really didn't think we'd be anywhere close a record time IF we'd even be able to win. All in all, was excitement, adventure and fun. ^^ Sore wa sore, kore wa kore... 15:06, 19 June 2009 (UTC)
- Confirmed with PLD/BLU, BLU/NIN, and WHM/BLM.
- PLD engaged Archlich while BLU and WHM took out the two flanking minions. The minions that spawn after that are considerably weaker. Ignored the weak minions as they continuously re-spawn.
- MP Drinks will definitely prove useful. WHM also used a few ethers.
- Use defense food and mp drinks (ethers and hi-pots too for emergencies). Merits help but not required.
- Begin the fight by killing the first minions and then focus on the lich, kill new minions as they spawn.
- Successful strategy: 50THF 50DRK 50RDM 50BLM 46WHM 45PLD. DRK ran in first to get aggro from the addons. THF & PLD ran in to attack Archlich. BLM helped DRK kill the addons. RDM kept Archlich dispelled and silenced. Do not attempt to sleepga addons. By the end of the fight, all members still had a decent amount of HP & MP. Good Luck!
- Confirmed with MNK/NIN, WHM/BLM, and BLM/WHM.
- MNK fought Archlich and used Spinning Attack everytime he had TP. BLM used tier I -aga's on Archlich to wipe minions that the MNK didn't get. The WHM was gearless and Elvaan. The BLM took turns healing while WHM rested. No 2 hours were used for win.
- Confirmed with PLD/WAR, DRG/BLU, WHM/BLM, BLM/RDM.
- DRG tanks Archlich while PLD kills all lesser skeletons. BLM nukes while WHM keeps the DRG alive. After skeletons have been dispatched in the main room (Circle Blade will one-shot them), PLD stands in the hallway and kills additional spawns. Very easy win.
- Confirmed with PLD/BLU, MNK/NIN, and RDM/WHM.
- All 3 wore Level Sync gear. PLD and MNK both eat Tavnazian Tacos. PLD engages first, and MNK 2HRs the initial adds. Both adds start with Ice Spikes, so a Dispel or constant Paralyna is required. After the initial adds are dead, concentrate on the Archlich. MNK uses Spinning Attack when the Warrior adds run to the circle. Barring anything unexpected, the Archlich should go down without much of a fight.
- Confirmed with RDM/WHM and SAM/WAR.
- For safety and less excitement, all the minions should be killed, even the weaker ones, as they get to the circle. No problems with anything really. A fun fight!
Limitation on characters entering
I just finished this mission and noticed something. The info on the wiki page says "Form a level 50 party. You may use anyone from any nation currently on Mission 5-1...". I had a rank 10 character (obviously having done this before) assist the party that they gathered and apparently have done so before. Is the wiki wrong? --Eylgar 04:48, 9 May 2008 (UTC)
Naturally, anyone that has already completed this mission can participate. --Docstu 04:49, 31 August 2008 (UTC)
Title?
I just did this mission after Magicite and while my Windurstian friend got the title "Archmage Assassin", I still own "Have Wings, Will Fly". I'm not sure why this is, and I haven't changed the article to reflect this because I was wondering if anyone else has experience the same for Bastok. (Done July 6th, 2008) Gaussian 19:21, 7 July 2008 (UTC)
Monk method
I'm surprised this isn't listed on here at all, and with newer players on the game lately, I feel it's worth mentioning. The "Monk Method" basically entails a level 50 MNK using Hundred Fists on the boss and smashing its head into dust. The rest of the party is pretty irrelevant, just have people who can bind/grav or put a pet/avatar on the other two mobs that start there. Your Monk essentially will solo the boss before his 2HR wears off. Just be sure you dispel his Ice Spikes.Valesti Leviathan 06:13, 3 September 2008 (UTC)
Agreed, that's how my party did it as well. We had 3 monks and myself (whm). Mnks 2hrd and I...well I just stood there. It was over before I even really knew it. --Aletheia 12:28, 1 December 2008 (UTC)
I'm curious, Valesti mentions 'A' MNK demolishing the NM. How feasible is it that one MNK and a WHM with Repose could beat this boss? Going to have a go at it, will report back ^^ --Sherpaj 01:12, 1 September 2009 (UTC)
Manaburn Method
I am very surprised this method isn't listed. You only need 5 people for this to win. Although 6 helps.
Setup 2x whm (must have capped divine magic) 2x blm 1x pld 1 extra - Have used monk for hundred fist and have used rdm for refresh.
First thing, the pld runs in, gets initial hate on the mega boss, flash, shield bash, and provoke will be needed at around the same time. Draws all the skeletons to him. Then both blms will simultaniously use aga2 on the extras. If this does not kill them then a banishga 2 will. Now at this point, you simply let the adds run in, and an aga 2 (including banishga2) will kill them. The important part is to make sure the boss is in range of the aoe. By the time you run out of MP the mega boss should be close to death. Manafont may be necessary to kill the boss. And it is very important to set up an ES silence order to avoid sleepga 2.
A win with only three members.
I just currently beat this for an LS mate last night with only 3 members, set up was this.
Myself= Pld/Dnc with merits and no food Equipped with: Joyeuse, Koenig shield, Walhara turban, Bibiki Seashell, Parade Gorget, Suppanomi, Insomnia Earring, Adaman cuirass, Dusk gloves, Jelly ring, Unyielding ring, Knightly mantle, Warwolf belt, Gallant breeches, Valor leggings.
With a Whm/blm using 2 yagudo drinks and Healers armor set. Mnk/War had Squid sushi+1 and only fell close to critical once. Nothing was special about gear since he hasn't even gotten past G1 yet.
I started off by kiting the first two minions and mnk went to work on boss. After all the minions spawned just stopped and tanked them next to mnk using Tp for divine waltz with cure IV and holding hate with flash. Whm took hate once very briefly but was easily regained with flashWhm ran out of Mp and I continued to spam Divine waltz. It took about 11 minutes for him to finish off the boss, falling in critical once. No repose was used just straight tanking, meeleing and healing. Sentinel and rampart were both used once and I finished the fight at about 300 hp with 1oo+mp. (Ashling Odin Rank 10 Bastok Pld 75 Rdm 46 all others 37+)
Soloable?
I'm a 75 rdm with all the merits you can have active at 50. I went in rdm/war, defense food, never needed my ethers, used hi pots a few times, overall not a hard fight. Problem is, solo, I couldn't even get the Archlich below 75% before timing out; 50% when I chainspelled. I'd like to know who confirmed rdm solo of this mission.
*Added confirmation to the rdm sections. Without the defense bonuses of /war a rdm would have a very hard time
surviving, pots or no pots, so I wonder how /drg would work, even with the /drg gear.

