Talk:Demolition Duty
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Can anyone confirm that it is actually possible to take the Crab's hate off the Automaton? Everytime we've done this I have found it impossible to shift it before it died but didn't want to edit it out incase I'm wrong.
Another thing we noted was the Automaton's ability to intimidate Crimson wearers. --Russta 19:08, 18 August 2006 (EDT)
- I encouraged my party to try to acquire hate before the automaton was even hit by the crab. They managed to provoke before the automaton took a hit but the crab was still glued to it. Upon completion of our last wreckage the RDM decided to Bind the crab and take the automaton away. That worked, and the crab turned its attention to the nearby WARs beating on it. However, as soon as Bind wore it went straight for the automaton again. So while we didn't find a way to pull hate off the automaton, it was possible to keep the automaton away from the crab once it had finished destroying the wreck, if only for a short while. --Seral 07:32, 10 January 2009 (UTC)
FYI for the note on this mission about DRG/SAM with Earth Crusher, you don't get Earth Crusher without a mage sub.
who ever listed the numbers of members doesn't affect AP clearly doesn't know about the 50% bonus for first run. 700+50% is 1050. Prinnysmash 20:34, 18 March 2009 (UTC)

