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Talk:Red Versus Blue

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Re: Configuration 4: No enemy BLU enemies supposedly pop back at the start. However, a recent attempt abruptly ended in failure without any message while fighting the BLU enemies at the end. Half the Red team left at the start and encountered 6 BLU enemies en route, which matches the Configuration 4 description. We suspect some BLUs did pop at the start and kill the Hume NPC. Just a heads up to anyone else trying this. - Ooka 05:57, 3 January 2009 (UTC)

  • Another attempt tonight confirmed my speculation - same initial setup matching configuration 4, but a member waiting back at the start had 3 BLU enemies pop and attack the remaining NPCs. Edited Config.4 to reflect this, although there's some chance it could be an either-or situation, in which case there are more than 4 configurations. - Ooka 06:00, 1 February 2009 (UTC)


Further woes with this: it may not be only Configuration 4. The same general situation happened on configuration 2 - abrubt loss with no message other than failure. Either mobs are popping back at the start and killing the hume, or the mission is considered a failure if either allied group of 3 is totally wiped out even if the Hume NPC is still standing. - Ooka 06:50, 24 January 2009 (UTC)