Talk:Simulant
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Strategies
- This ENM along with Playing Host and You Are What You Eat can be easly completed without the need for 2-hour abilities with a balanced group with 2 DRK/NIN's wielding Great Axes and a Bard. Both DRK/NINs can use a combo of Last Resort, Souleater and then use the WS Sturmwind to cause substanstial damage to the enemy (normaly hits for around 450 - 600 points of damage depending if both hits land.) The Bard is there to ensure maximum damage with Minuet as well as maximum Accuracy with Madrigal.
- Can be won Trio with 2 SAM/DNC and a SMN/WHM. Meditate to 300% TP for Curing Waltz before attacking and put up some Bar- spell buffs for it to absorb. Melee the enemy to ~50%, curing as needed (SMN can use avatars to help with damage and cure if necessary, but be wary of pulling hate). Around 50% begin using Astral Flow, which should end the battle after 3 Blood Pacts. Each Blood Pact will also wipe out any Weepers that spawn. SAMs simply focus on staying alive until Astral Flow finishes the fight.

