Gaming
 

Talk:Spelunker's Hat

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Contents

Purpose Discussion

Skilling Up

evasion-10 used to skill up parrying, etc--Kerah 01:49, 11 March 2008 (UTC)

The accuracy-10 and ranged accuracy-10 are also very good for skilling weapons --AaronDemoncia 16:40, 30 July 2008 (UTC)

  • ...how? If you hit less often, that means fewer chances to skill up. --Bsphil 20:50, 25 October 2008 (UTC)
  • That's simple. If you're hitting a mob with way more evasion than your accuracy then you've got more of a chance to skill up on it. --Erador 16:20, 14 March 2009 (UTC)
I've never heard of a relationship between accuracy/evasion and skill ups. Any evidence to back that up?--Anthoron T/ C 03:07, 15 March 2009 (UTC)
  • -ACC skilling up your weapon is probably the stupidest things Ive ever heard. Take a category you have 0 skill in, as a level 75, and go hunt even level 30 mobs. Every swing will be like a 0.2-0.4. If -ACC improved skill-ups itd be the total opposite. Pretty sure the accepted rule is it has to do with the skill level of the category vs the level of the mob that determines skill-up. —The preceding unsigned comment was added by Malitia (talkcontribs).

~ Well defute it if you will, however I've found that if you stack on tons of acc against a mob your can skill on you will skill less. I lack proof, however SE hasn't made 'useless' items, simply made many items useless by making better/more powerful items to replace it. AaronDemoncia 06:08, 3 May 2009 (UTC)

  • I'm not following the minus accuracy skilling-up disagreement by Malitia. His example seems to support the idea a lower skill results in quicker skill ups. A skill of 0 verses a level 30 monster is a large skill difference and as he says "every swing will be like a 0.2-0.4." Yet as we know the closer your skill is closer to the monster the slower the skill up rate, hence minus accuracy gear would make the difference closer to 0 and increase the skill up rate. --IBHalliwell 18:00, October 14, 2009 (UTC)

Joke / Game Show

  • The purpose is its a joke. Its dropped of a mob named Taisaijin which was a Japanese in game joke about refresh and then later the statement became "It dropped from Taisai." The Spelunker's Hat is more then likely the joke saying "All your farming for nothing" Katatonic 16:53, 18 April 2009 (UTC)
  • I second the fact that this is a joke item because I have heard of the Tasai refresh story. I will tell you, however, that there could be potential with this hat. An example I could use would be pulling monsters for a summoner burn. You will want the monsters to HIT you, so they don't lose interest and despawn. This -eva will help in that situation. --Overgryph 07:02, 1 August 2009 (UTC)
  • Question: Has the FFXI design team played this type of a joke on a dropped item (if so, what & how)? --IBHalliwell 18:00, October 14, 2009 (UTC)

Maat / G5

  • Um.. no that would be pointless, the mob doesn't have to hit you to keep it from despawning as long as its in range and it is allowed to attack, even if it missed you. But here maybe a good reason, I haven't really read up too much on this but in a Maat fight for lb5 there are theories that that striping naked will help the fight be much easier as its thought that Maat will match your stats when entering the BC. It is also believed that negative stats help also in lowering Maat's stats even further. User:Gudbadguy20
  • This does sound possible and useful, IF Maat's statistics depend upon yours when starting the fight. There are many people who agree and disagree on this topic. --IBHalliwell 18:00, October 14, 2009 (UTC)
    • This has been debunked on a Square Enix panel. They stated (If i recall correctly) that your equipment does NOT affect battle.