Talk:The Final Image
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rank points
Alternatively, you can repeat mission 2-2 twelve times to activate this mission. --vm0d 16:05, 19 September 2007 (EDT)
3 stacks of crystals was all it took, straight after 6-2, to unlock this mission on 18/10/2008. Updated it. Tonyleung 22:05, 18 October 2008 (UTC)
I had to change that to 4 stacks of crystals, me and a friend just got the mission. Maybe it should say 3 or 4 stacks of crystals. For some reason it varies. --Ifandbut 03:31, 27 November 2008 (UTC)
I traded the conquest admin 3 stacks of crystals and checked with gate guard to see if mission appeared. I then traded one crystal and checked again. Mission appeared after trading 9 individuals or 45 crystals total. This was done immediately after the Rank 7 splash with Naji. --Aleckszander 03:21, 5 March 2009 (UTC)
Confirmation
I can confirm the statement "It is actually not necessary for the mission to defeat both NMs." I did this today with my brother and I popped them with Sneak up. About a minute or so into fighting the first, the other one depopped. I had to go for a little walk afterwards as the ??? moved but when I found it I got the Reinforced Cermet having only killed the one. Evagelo 19:49, 27 January 2008 (UTC)
Testimonials
- Easily soloed as 75DNC/NIN. Pulled only 1 with sneak on. It hits hard, but its accuracy is pretty low. Rikayuu 14:11, 18 July 2009 (UTC)
- More than 2 parties of level 60+ is recommended when clearing weapons and fighting the NMs.
- Soloable by either 75THF/37NIN or 75RDM/37BLM, if fought one at a time.
- Soloable by 75NIN/37THF.
- Soloable by 75PLD/37WHM & NPC 56 Soothing Healer. Pulled one NM with Flash and the second one did not link. Very easy fight.
- Soloable by a 75SAM/37DNC. Very easy, if pulled one at a time.
- Soloed by 75RDM/WAR by sneak popping and pulling one with Provoke to a safe area (which luckily wasn't that far away).
- Easily Soloed by a 75SMN/WHM, use Carby for initial pull, dragged it to (F-9)-(H-9), used Fenrir to kill Eclipse Bite never did under 1000.
- Easily Soloable by a 75BST/NIN using one Courier Carrie, didn't melee with pet, used one pet food zeta.
- By the time I killed the first golem, the other had despawned and the ??? had moved. I was worried I'd have to fight both before the despawn to get the item, but when I checked the ??? after tracking it down again, I got the Cermet. (Verified)
- Easily soloable by 75RDM/NIN. Sneak pop and kill 1. The hardest part is not to get aggro from the weapons or dolls. Find a safe place and be patient. ??? will move over time. If it is in a bad spot close to the exit, you can pop the NM, run to the exit then wait for them to despawn and the ??? to move to a safer position.
- Easily soloable by a 75DRG/RDM. Sneak pop and kill, use standard /Mage tactics. In my experience, ended fight with about 2/3 MP remaining.
- Killed both as 75PLD/WAR with soothing healer.
- Easy kill by 75DRG/SAM, only attacked one but had to take it easy and let the other one depop, held back on Penta Thrust and took a few screenshots for fun. By the time I had killed it the ??? had moved, seen as I killed it as quickly as possible there's every chance the ??? will move before you finish killing it so make sure you have enough Silent Oil.
- Easily duoed by 75DRK/NIN and a 64THF/NIN. Put up sneak and shadows, popped the Golems, had THF pull and killed it with ease. 2nd mob de-popped and after running around for a while we found the ??? and completed the mission.
- Easily solod as a RDM75/DNC37. I linked two weapons (wars) and a statue, and after a couple minutes didn't even bother sleeping them.
- Soloable by 75DRG/37WHM.
- Soloable by 75WAR/37DNC Pulled one with sneak, other de-popped, straight tanking with defender/retaliation on, wore scorp harness +1 instead of Hauby otherwise standard dusk/turban haste gear, only got below 1000hp once while stunned otherwise was easy after paralysis effect on great axe connected.
Soloed both at the same time (with difficulty) by a Taru 75 RDM/NIN (only as I'd forgotten RA). Had to convert twice. Ice spikes a must for para! Luckily it was K-11 spawn so a safe area for casting. They rip through shadows fast so have blink ready as back-up. Nearly died a couple of times but once the first was down it was very easy.

