Gaming
 

Talk:The First Meeting

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Testimonials

  • Soloable as 60/Sch (No fight.) Fairly difficult and alittle lucky if you can't kill adds in time.

I used an Earth Staff and VE frame, and was cocky enough to not bring RR. Immediately after opening the tent I put Mashira on the Mnk and tried to sleep the Pld, when it resisted I had to wait an additional 10 seconds to let my puppet take hate. Two adds followed suit.

Immediately after I was in the clear, I looked for the hide flap. Got in got it, and because my pet disappears during cutscenes like that, it was just like a DAD ,maneuver. I suspect BST and SMN could also do this with CC or Carby.

Both only hit be for about 20 dmg with AF. VE frame goes down quick though with four adds, finished in 235 out of 1530.


  • Soloable as 75THF/NIN (possibly other job combos).
  • Soloable as 75DRK/NIN (cast Dread Spikes then pop NM's, shadows, stun MNK 2 hr and PLD is easy).
  • Soloable as 75BLU/NIN (taking a Yagudo Drink would help though)
  • Soloable as 75BLU/RDM (MP Drainkiss the PLD for mp and fighting the MNK first - Phalanx/Shield/Cocoon for tanking)
  • Soloable as 75SAM/WAR (I have meh gear. Just get the MNK first as he 2hr's. Then concentrate on PLD. I did WS (full tp), Med, WS, 2Hour all on MNK)
  • Soloable as 75SMN (clear Orcs in the area, pop with Ramuh out, Thunderspark the NMs and train away. Check the Hide Flap again and let NMs despawn).
  • Can be duoed by 73PLD/WAR and 73DRG/SAM (HPs at 40% at the end for both).
  • Soloable as 60DRG/WHM (You need some way of dealing with Hundred Fists (such as having a NPC along to soak up the damage, or Super Jump and kite if you have Call Wyvern ready), but otherwise it is a straightforward 2-mob fight.)
  • Soloable as 75RDM/NIN (clear orcs and grav/bind one NM while you kill the other, bind on pld did seem to build a resistance)
  • Easily soloable as 75NIN/WHM, and probably pretty much /anything else.
  • Duoable with 75BLM/WHM and 73PLD/WAR the NM's no problem

and that MNK NM resist Sleep even with element seal

  • Soloable with WHM75/BLM37 without fight. Kill some orcs around the Hide Flap, then pop the NMs and pull away where you can Bind/Sleep them (they usually resist sleep more than bind). Go to re-click again the Hide Flap and get the key item. When you get, automatically they will lose the sight of you the NMs and they will go back to their spawn points.
  • Soloable as 75DRG/BLU (Easy fight, with cocoon they hit for 15-25. Also possible to solo as DRG hitting both mobs and using Super Jump to let your Wyvern tank while you check the hut.)
  • Soloable as 75PLD/RDM taking 0 damage. Cleared area beforehand to avoid links. Never had Stoneskin broken. Reprisal and Sentinel were used during Hundred Fists.
  • Duoed as 75PLD/DNC 52MNK/WAR. PLD never dropped below 75% HP and never had to use MP to cure, but you need at least 1 DD along to do any DMG to the NMs. Linked 7 normal orcs to the NMs and still had no problem surviving.
  • Soloed as SAM75/DNC, the area was already clear of potential re-pops, I Meditated to 300%TP before fight and prepared 5 Finishing Moves, ate food, put Hasso up, popped NM's. Engaged PLD NM first and Desperate Flourished him, he was immobile for 20-30~ sec, I engaged MNK and started to fight it. It hit me for 10-18 per hit while I was draining 22-34 a hit, once bind wore on PLD they both started hitting me and I was losing HP slowly still but then had to start healing via waltz, at 50% MNK used Hundred Fists, I Sekkanokki Yuki>Gekko 2hr Kasha for Light skillchain, it was at 20%, then i Gekko>Kasha again to finish off the MNK. Then moved onto the PLD, pretty easy fight.
  *Desperate flourish Weighs down a target with a low rate of success. Requires one Finishing Move does not
   immobilize target, its also entirely possible to avoid hundred fists by using bladebash @ the animation>
   desperate Flourish and kiting the mnk avoiding the need for a 2hr.
  • Soloable as 75PUP/WHM 4 Cure III's Valore Edge Frame/head. About a 5 minute fight, fairly straight forward. Bring oils if you want, Role Reversal after monk 2hrs (I Left Serenade on Monk, using Stoneskin and flash to mitigate the damage) Serenade survived with 48% HPish.
  • Soloable as 75SAM/DNC with Hagun with no difficulties. Attacked the PLD first. Make sure that you have Meditate ready when you get his HP down to 40-50% to cure yourself in case of something goes wrong. Same strategy with the MNK. Least HP I ever had was down to 75%.
  • Soloable as 75DNC/NIN. Incredibly easy. Didn't use shadows, only had to use curing waltz a few times, and even for extra challenges, I didn't kill the orcs around the Flap, and killed any links as they come. It's pretty fun overall.
  • Soloable as 75NIN/THF with no issues
  • Honestly a joke of a fight for a 75 Rdm/Nin. Pretty much Rdm/anything is fine. I cleared adds to be safe, didn't use shadows (no point against a Mnk). Broke stoneskin once, and I didn't move for Hundred Fists. Would suggest /nin for the damage, since it takes a little while. Don't bother sleeping anything.Parceval 08:20, October 28, 2009 (UTC)