Gaming
 

Talk:The Garden of Ru'Hmet/Maps

From FFXIclopedia, the free Final Fantasy XI encyclopedia

I just want to point out that in Mithra tower, the Quasilumin is on the eastern alcove outside the southern port up to floor four, not where it is marked on the map. Good to know when there's 3 pots chasing you. --ImperialPanda 18:57, 3 January 2009 (UTC)

Expect to aggro some zdei along the way. The zdei in alcoves in corner rooms are particular hard to avoid. The grah are easy to avoid by waiting for them to turn into ball form. Everything on you will deaggro if you can take the elevator, but watch out for event skipped. The quasi in the upper parts of the tower in the central room are probably the most difficult to get without problems. There are 2 there that you won't be able to sneak by, although you might be able to depop using the elevator, but I slept them. The twin pots that guard the central rooms at top of towers might build resistance to lullaby quickly. I was getting full resists on 3rd lullaby in one tower. --Redhobbit 04:44, 10 March 2009 (UTC)