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Talk:Through the Quicksand Caves

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Not sure if this is a recent change, but buffs now get removed upon entering this fight (and the fight in delkfutt's, so I'm assumming all bcnm-style mission fights)

Just wondering if anyone has ever attempted this without someone sleeping the mobs? Could this be done by a high level trio (specifically a THF, RNG, and DNC)? - Effedup 18:07, 23 March 2009 (UTC)

Answered my own question...yes, it can be done. See testimonial below.

If you are thinking about duoing this fight, make sure the mage has Reraise. I was KO'ed as RDM (other member was PUP/NIN) at the end of the battle without Reraise and we had to repeat the battle due to the fact I wasn't able to get the cutscene needed from the room that you get deposited in after winning the fight. --Rirae 09:51, 3 May 2009 (UTC)

Testimonials

  • This can be duo'd easily with 75SMN and a BLM that has sleepga II and won't have an issue of keeping them slept. SMN must have Avatar perp cost - gear. I did it easily with Yinyang Robe, HQ staves, Evoker's ring, AF2 hands/feet/legs/head, Conquerer's ring. Don't really need to bring along any Yag drinks but if you want to it'd help. Killed in this form: Princeps V-XI, Centurio V-III, Triarius V-VIII.
  • Easily trio'd with a SAM/NIN, a DRG/NIN, and a RDM/NIN (all at 75). No need for a party of 6. Have the RDM open up with Chainspell Sleep on the RNG, followed by the BLM. Have the SAM and DRG wail on the PLD, unleashing weaponskills/skillchains. Then, knock out the BLM, and finally the RNG. It'll take at least 8 minutes. Longer than a party of 6, but managable if you can't find more people, or would rather just do it with 3 instead.
  • Trio'd with moderate difficulty and two deaths by a well geared 75war/nin, 75brd/whm and 75blm/whm. War and blm both used 2hrs to make fight end quicker but were not necessary. Pld and blm antica dealt roughly 100-120 to berserked war, rng did 220 a ranged attack and 120 damage with melee.
  • Easily duo'd by a 75SAM/NIN and 75WHM/BLM. WHM Buffs before fight, Pro/Shell and RR. Rest MP to full then Haste SAM. Before Start, must have Elemental Seal up. All 3 NM's will be just ahead. Target middle NM and Elemental Seal Sleepga. SAM will Weaponskill/Skillchain BLM NM first. WHM will makre sure that PLD and RNG NM's still slept, by Reposing each mob indivually. After BLM, move forward to PLD. Keep RNG slept at all times. Keep SAM hasted and Regen'd. Silence PLD, if PLD 2hrs Repose him until SAM gets hate back and then continue on. Keep Silence on PLD or he will cure himself. Move onto RNG, keeping SAM regen'd and hasted. Rest inbetween. Save cure's for Cure V, make each MP and cure count. IF SAM/NIN keeps shadows up and weaponskill/skillchains, This will be an easy successful run. Took us less than 4 mins. Didn't have Cookies or Juices. Did have Echo Drops. SAM had Meat Mithakabos. Other than that, It was an easy run.
  • Can be duo'd by a 75PLD/DNC (8% haste and Joyeuse) and a 75WHM/SMN (Devotion very useful!). Both meleeing PLD>BLM>RNG while Repose was cast on the spares. Long fight ~25mins, yag drinks may have been handy.
  • Easily duo'd by a 75BLM/WHM and a 75THF/NIN
  • Doued with 75PUP/NIN with RNG frame and 75RDM/BLM. Smooth fight overall, RDM ES+Sleepga at the beginning and PUP kills in PLD > BLM > RNG order. Reraise is a must as EES can (and probally will) one shot you (RDM was one shotted with ~900hp + fresh stoneskin + phalanx).
  • Trio'd with minor difficulty by 75 THF/NIN, 75 RNG/NIN, and 75 DNC/NIN. Upon entering, DNC fought PLD, while THF and RNG worked on BLM...trying to put it down as quickly as possible to avoid shadow dropping -aga's. DNC obviously cured the other two...PLD swings slow enough that keeping shadows up wasn't too bad. Once BLM was dead, THF and RNG switched to PLD to keep it form curing. PLD used Invincible, at which point we all switched to the RNG. Once Invincible was up, we switched back to PLD and quickly finished it off, then all turned our attention to the RNG. THF using accomplice and collaborator is a must, as the DNC will probably have quite a bit of hate built up from the curing while no one was engaged with the RNG, but outside of that, it wasn't too bad. If you want to be really prepared, an Icarus Wing for the DNC may be prudent...but it wasn't necessary. All in all took 11 minutes. - Effedup 02:36, 11 June 2009 (UTC)
  • Duo'd with some difficulty as MNK/NIN and RDM/BLM. RDM opened with Elemental Seal + Sleepga, and MNK engaged the PLD mob. Used Formless Strikes + Hundred Fists when the PLD two-houred, and finished it off while the RDM maintained sleep on the other two. Next took on the BLM, making sure it was silenced the whole time, BLM mob only got off a Blaze Spikes during Manafont. The RNG mob is where we ran into problems, at 60% it's Eagle Eye Shot did 2196 to me (the MNK). RDM slept and raised, then kept it slept for weakened to wear. Once weakened wore, we had a slightly difficult time finishing the RNG off, with the RDM getting hate and dying. RDM RR'd, and we finished it off. Shadows were pretty difficult to keep with 21% Haste in gear and Haste spell. I also wouldn't recommend Counterstance on the RNG mob (worked wonders on PLD and BLM though).