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Talk:Tizona

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OMFG!!! -nuff said --Blazza 02:01, 9 September 2008 (UTC)

"Occasionally converts damage dealt"? Sounds like the perfect way to keep things going without needing to rest. Though I suspect it won't be ALL of the damage dealt, it might just be too crazy if Disseverments randomly give you a full MP Bar. --Taeria Saethori 02:37, 9 September 2008 (UTC)

Yeah lol, occasionally gives you back 1k mp... I'd assume it's damage dealt from weapon hits only, not spells, and also either really rarely or just a %'age. However you calculate it, it still sounds a lot better than leech scimitar and hofud, especially with the macc. --Blazza 02:40, 9 September 2008 (UTC)

I'll have to agree, this sword is full of win for blu. If the macc and the converting damage to MP werent enough for you, blu finally has access to a sword that can attack more than once. Its tough to say anything bad about this weapon. Lets just hope it proc's like a Soboro :P Jy 16:33, 9 September 2008 (UTC)

Even if the proc rate on both the mp drain/convert thing and the double are attack are both crap, it's still a kick ass weapon. It's also the 5th highest DoT mythic weapon. Still, we can only hope that mp convert is a decent proc rate and that double attack (for all mythic weapons) procs about as often as jailer weapons do :p Also, is it time to start rumours about hidden effects yet? Like Occasionally does double damage, or w/e relics do. :p --Blazza 17:57, 9 September 2008 (UTC)

Okay, I heard a nasty rumor... Do you guys think the "Occasionally Attacks Twice" effect will only proc as a result of Aftermath? Still the best weapon for BLU hands down, but the syntax on the item description has me worried, we all know how much SE likes to give BLU the shaft. I hope someone gets this weapon soon so we can find out =D --Kim2jy 13:35, 1 October 2008 (EST)

weird, I thought I'd already asked that, maybe somewhere else. I think it's quite likely that it does, which could make the double attack almost negligible. But really, Blu doesn't need a double attack sword. Everyone bitches because blu can't use ridill (not that I'll ever get one anyway) or joyeuse or justice sword... but who cares? When I have enough refresh my sword is only there so it looks like I'm doing something when waiting on cool down for the big three. When I don't have a lot of refresh, and am fighting consistently for a long time, that little bit of double attack from aftermath should be just enough to get me to 100% tp once a minute while still being able to cast a spell here and there. Meaning that I can comfortably do two ws's per Chain Affinity recast. Parse a merit party with a lolpld or something and a blu. They can both be using two swords of very similar delay, both have the same hit ratio, but the pld will swing about twice as often, the bulk of blu damage doesn't come from swords, and if you need double attack to fill your tp in 2 minutes then you have some problems.
What I'm saying, is that whether the "occasionally attacks twice" procs on every second hit, or if it only procs once or twice after each ws, it's still just an added bonus to the other awesome stuff this sword adds. --Blazza 05:55, 2 October 2008 (UTC)
I agree with you, it is of no consequence in deciding the weapon's worth, certainly. It is the best weapon for BLU in the game(as it should be), but it is an added bonus that would make BLU a much more formidable ally(or enemy, in a ballista sense, hehehe). I feel that, while a good BLU doesn't need double attack, the amount of boons that Blue Mage has gotten in comparison to those given to other jobs is remarkably small, and I think that a double-attack weapon is the least that endgame BLU's should get as a reward for all that effort.
Either way, I'll be letting this sword consume my FFXI life(which is, regrettably, not a whole lot of time) until it adorns my side for all to behold and salivate over =D Thanks for your thoughtful reply, Blazza! --Kim2jy 13:35, 1 October 2008 (EST)
lol, you write about it in such wonderful prose, you're not a role player are you? --Blazza 00:30, 18 October 2008 (UTC)
Is it wrong to type cleanly and concisely? Methods of 'quick-typing', including shortening words, ignoring capitalization, and avoiding punctuation is not the only way to speak on the internet. (Though, tragically, it's the most common.) --Taeria Saethori 05:25, 18 October 2008 (UTC)
It was meant as a compliment... I thought the word wonderful would have given that away <_<. Actually the death of the English language on the internet saddens me. But on the plus side, all you need to do to get a job these days is write your resume with no spelling mistakes and you're already ahead of 90% of the other applicants :D --Blazza 07:52, 18 October 2008 (UTC)
Thank you for the compliment, Blazza! I'm not a career roleplayer, though I've found it fun to dabble every now and again. I'm actually an English major in college, so that's why I mostly appreciate good grammar and punctuation, especially on the internet. I respect "Internet Lingo" as a new form of language, and I've been guilty of more than a few "lol's," but it seems lazy to me, for the most part. I do my best to type this way, both in the game and out of it. By the way, I just got my Mirage Jubbah about five minutes ago =D
Good luck getting this sword everyone, I've got my Wightslayer, so now begins the arduous upgrade process >.< --Kim2jy 21:41, 17 December 2008 (EST)

With the Double Attack from the Aftermath, this might counteract the loss of TP due to offhanding a Mistilteinn (which I don't know if any of you have actually tried, but I have... sucks at the moment due to no multi-hit weapon and not being able to get to 100tp before CA is up). Something to think about. Also, you do not have to be engaged to a mob for Mistilteinn to drain your TP -> MP, which is something that I guess I should go around and fix everywhere... --Genosync 08:20, 26 November 2008 (UTC)

Tizona Completed

In case no one has heard, a Tizona has been finished. As of right now, it looks like the the drain effect is about 10-20 mp and procs about 10% on melee strikes. It also does not appear to proc on spells, just melee strikes. In all, it ends up working out to about an extra 3mp/tic. I'm personally really disappointed in this, I was hoping it would be a lot better. --Wraith Lakshmi 12:05, 12 January 2009 (UTC)

Oh come on now, with Auto-Refresh set and the relic body, that's 2MP a tick right there, plus if you have a RDM that's another 3mp a tick, and WITH the Mythic weapon that's a total of 8MP a tick. You realize how ridiculous that is? Nearly infinite Headbutts.--Maerina 19:48, 18 February 2009 (UTC)

lol, how could you be disappointed by an extra 3mp/tic? O_o Think back to being around level 40, and how crap it was with no refresh at all. Then you get to 41 and you have rdm in your party, and OMG! It makes such a difference! Well if Tizona equates to ~3mp/tic, then it would be just like that... plus of course, any of these: auto-refresh, sanction, relic body, balrahn's ring, refresh spell, ballad 1 & 2, cor refresh (whatever it's called). If you were expecting every second melee hit to return full damage in mp then you were expecting a game breaking weapon of monstrous proportions. All I want to know, is does it work on undead? --Blazza 12:05, 23 February 2009 (UTC)

Do Drain and Aspir effects ever work on undead? --Volkai 18:56, 25 February 2009 (UTC)

Compare: "Additional effect: MP drain" (Leech Scimitar) vs. "Occ. converts damage dealt to MP" (Tizona). Converting the damage YOU do != draining the MP directly from the mob. Besides, it's confirmed to "work" on mobs without MP, I don't see why it for some reason wouldn't "work" on undead. (Just be glad this game isn't like the rest of the series where draining undead hurts you and heals them...) Azulmagia T/CSite 23:49, 4 March 2009 (UTC)
Aye, I would assume that it works on undead because of the two reasons you just gave, but confirmation is always a good thing, you can never assume things with SE --Blazza 11:38, 17 March 2009 (UTC)