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Talk:Tournament Lance

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Store TP calculations do not round, they drop decimals. 13.3 TP/hit on the tournament lance after figuring the Store TP+3 on the weapon itself gives a mathematical TP/hit for 13.699 (13.3 * 1.03 = 13.699). I can see where you would want to round it up, but the game strictly drops all figures beyond the first decimal place. As a result, 13.699 is realistically calculated as 13.6% TP/hit exactly.

The reason people know this is because of in-game experimentation with Store TP. If the game rounded, you would only need Store TP+45 to get a traditional 6-hit setup on a SAM with a 450 delay GKT. 450 delay = 11.5% TP/hit, so 11.5 * 1.45 = 16.675. If you round that up to 16.7, you have a 6-hit setup because 16.7 * 6 = 100.2% TP. If you drop the decimals you have only 16.6, and 16.6 * 6 swings = 99.6% TP. So as a result, you need Store TP+46 for the magic 6-hit.

Please don't change this back again.--Bsphil 03:28, 24 October 2007 (UTC)