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Tanihwa

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Varies
Family: Bugards
Weak to:

Notorious Monster

Tanihwa
Zone Level Drops Steal Spawns Notes
Ghoyu's Reverie ~83 1 A, L, H
??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • It is possible these are the only two runes necessary for him to appear, and the other runes only make the fight harder and, in theory, increase the drop rate.
  • Accuracy is horrible at first but, seems to get a boost at 50% HP and 25% HP. Attack power also increases.
  • Can be slept with Elemental Seal
  • Notes for Blue Mages
  • Head Butt is largely ineffective as a stun with a relatively low proc rate on the NM. This most likely correlates to how tough he is as weaker versions of the NM were able to be stunned more frequently with Head Butt.
  • Temporal Shift is an effective stun mechanism on him despite the long recast time. It is very useful for giving a chance for a tank to be healed or get shadows back up after a large damage tp move.

Historical Background

In Maori mythology, taniwha are creatures that reside in deep waters or dark caves. The seafaring versions are described like whales or sharks while the land-faring versions are described like lizards (geckos and tuataras [a lizard order that is a relic of a group that existed 200 million years ago]), but as large as whales. They were sometimes considered as guardians of certain tribes and the tribe would appease them with offerings of food. They are dangerous to members of other tribes.


Tanihwa Related Video--Sonicuk 07:44, 21 May 2009 (UTC)

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