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The Boyahda Tree

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Table of Contents
Zone Information
Area Name The Boyahda Tree
Type Dungeon
Maps
Map Acquisition Coffer
Miscellaneous Escape Icon Adventuring Fellow Icon Tractor Icon
Hobbies

Ffxi hby 08

Ffxi gld 01

Weather

Trans Lightning

Trans Water

Region Li'Telor
Expansion Rise of the Zilart
Requirements None
Restrictions None
Background music
Monstrosity Not applicable
Notes None
Description

The "Boyahda Tree", the largest tree of Zi'Tah, is said to have lasted tens of thousands of years. The cave made by its decaying roots is now called by the same name. The fantastic space is wrapped in light by the shining moss growing on the cave walls. Also a subspecies of the atrocious walking plant Mandragora comes to this region for nesting and food.

The-boyahda-tree-pic
Connections

The Sanctuary of Zi'Tah
Cloister of Storms
Dragon's Aery
After completing Further Founts - Selbina, Mhaura, Rabao, Norg will warp TO (D-4) on Map 1

Involved in Quests/Missions

Quest Type Starter Location
Beam Me Up... No, Not There! General Anastase    Ru'Lude Gardens G-9
Borghertz's Dragon Hands AF (DRG) Guslam    Upper Jeuno H-8
Borghertz's Lurking Hands AF (NIN) Guslam    Upper Jeuno H-8
Further Founts General Anastase    Ru'Lude Gardens G-9
Mandragora-Mad General Yoran-Oran    Windurst Walls E-5
Searching for the Right Words Scroll Ilumida    Upper Jeuno G-8
Shoot First, Ask Questions Later Weapon Skill Cid    Metalworks H-8
The Opo-opo and I General Lulupp    Kazham G-7
Mission Nation Starter Location
Doll of the Dead Windurst Windurst Gate Guard    Windurst

Other Information

Fish Cap Body of Water
Moat Carp
11 All
Tricolored Carp
27
Dark Bass
33
Giant Chirai
100
Copper Ring
0
Rusty Bucket
0
Arrowwood Log
0
Fishing Map
TheBoyahdaTreeFishing1 TheBoyahdaTreeFishing2
Possible Weather Weather Reporter
Trans Lightning Information
Trans Water
Elemental Map
TheBoyahdaTreeElementals1 TheBoyahdaTreeElementals2 TheBoyahdaTreeElementals3
Item Abundance
Gil: 7,110 - 30,600 (??? Gil)More data needed
Warning(81.7%)
Map of the Boyahda Tree Received if not previously obtained
Old Gauntlets Received with quest active
Ninja Hatsuburi Received with quest active
Aquamarine Warning(1.1%)
Chrysoberyl Warning(3.2%)
Fluorite Warning(1.1%)
Jadeite Warning(3.2%)
Moonstone Warning(3.2%)
Sunstone Unknown
Zircon Warning(2.2%)
Painite Warning(1.1%)
Scream Fungus Unknown
Boyahda Coffer Key
Treasure Maps
BoyahdaTreeCoffers

Individual Training

Area of Book Pg Tgt. Level Max Level Mobs to Fight XP/Gil Tabs
The Boyahda Tree
(E-4) and (L-9) 1st map
(G-10) 2nd map
(F-4) 3rd map
1 60~63 99 1470-2940 147-294
2 62~66 99 1720-3440 172-344
3 62~67 99 1760-3520 176-352
4 72~75 99 1770-3540 177-354
5 72~76 99 1830-3660 183-366
6 72~78 99 1900-3800 190-380
7 74~78 99 1640-3280 164-328
8 102~105 99 2040-4080 204-408

Treasure Casket

Brown Casket Blue Casket
Item Abundance Item Abundance
Boyahda Moss Warning(2.7%) Catholicon Warning(14.3%)
Carver's Torque Trans-rare Trans-exclusive Warning(3.8%) Fanatic's Tonic Warning(14.3%)
Cobalt Cell Warning(8.1%) Cleric's Drink Warning(14.3%)
Coral Fragment Warning(2.7%) Stalwart's Tonic Warning(14.3%)
Deepbed Soil Warning(2.7%) Lucid Potion II Warning(14.3%)
Dragonkin Earring Trans-rare Unknown Lucid Potion I Warning(28.6%)
Hi-Ether +3 Unknown Vicar's Drink Warning(14.3%)
Hi-Potion +3 Unknown Lucid Potion III Warning(28.6%)
Hi-Reraiser Warning(21.6%) Mana Mist Warning(14.3%)
Jade Cell Warning(2.7%) Healing Mist Warning(12.5%)
Lacquer Tree Log Warning(5.4%) Gnostic's Drink
Manta Skin Warning(5.4%) Dusty Elixir
Manticore Hair Warning(2.7%) Healing Powder
Pro-Ether +3 Unknown Mana Powder
Remedy Warning(8.1%) Dusty Wing
Rubicund Cell Warning(2.7%) Daedalus Wing
Ruszor Quiver Unknown Monarch's Drink
Sandfish Warning(5.4%) Lucid Wings I
Savage Mole Broth Warning(5.4%) Healing Salve I
Scream Fungus Warning(5.4%) Healing Salve II
Sun Water Warning(5.4%) Clear Salve I
Tama-Hagane Warning(5.4%) Clear Salve II
Toolbag (Moku) Warning(2.7%) Ascetic's Tonic
Vile Elixir Trans-rare Warning(5.4%) Ascetic's Gambir
Vivi-Valve Warning(2.7%) Stalwart's Gambir
Voiddust Warning(2.7%) Fool's Tonic
Xanthous Cell Warning(2.7%) Fool's Tonic
X-Potion Warning(2.7%) Fool's Tonic
X-Potion +3 Warning(5.4%) Fool's Tonic

NPCs Found Here

Name Location Type
Mandragora Warden E-4 Mission NPC


Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Ancient Goobbue
78-80 Boyahda Moss
Dahlia
Daihannya
Great Boyahda Moss
Tree Cuttings
Goobbues Boyahda-tree 3 NM A, L, H
Aquarius
69-71 Crab Shell
Fransisca
Land Crab Meat
Rock Salt
Crabs Boyahda-tree 1 NM A, L, H
Ellyllon
66 King Truffle
Mushroom Helm
Reishi Mushroom
Sleepshroom
Funguars Boyahda-tree 1 NM A, H
Leshonki
79-81 Fruit Seeds
Leshonki Bulb
Treant Bulb
Saplings Boyahda-tree 4 NM L, H
Unut
72 Hare Meat
Luna Subligar
Rabbit Hide
Rabbits Boyahda-tree 1 NM L, S
Voluptuous Vivian
80 Black Ribbon
Malboro Fiber
Malboro Vine
Vivian Ring
Morbols Boyahda-tree 4 NM A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Bark Spider
60-63 Boyahda Coffer Key
Spider Web
Spider Web Spiders 30 L, H
Bark Tarantula
75-79 Spider Web Spider Web Spiders 21 A, L, H
Blood Ball
75-78 Beastman Blood
Carbuncle's Ruby
Leeches 6 L, H, Sc
Bouncing Ball
Fished up
76-78 Carbuncle's Ruby Leeches 1 A, H, Sc
Boyahda Sapling
74-77 Fruit Seeds
Treant Bulb
Fruit Seeds Saplings 18 L, H
Darter
75-78 Insect Wing Flies 17 L, H
Death Cap
60-63 Boyahda Coffer Key
Danceshroom
Sleepshroom
Woozyshroom
Funguars 27 L, H
Demonic Pugil
Fished up
65-67 Pugil Scales
Shall Shell
Pugils 1 L, H
Demonic Pugil
Fished up
70-72 Pugil Scales
Shall Shell
Pugils 1 L, H
Demonic Rose
75-78 Lacquer Tree Log
Malboro Vine
Morbols 5 A, H
Elder Goobbue
74-77 Boyahda Moss
Goobbue Humus
Tree Cuttings
Wisteria Lumber
Goobbues 32 A, L, H
Knight Crawler
62-67 Boyahda Coffer Key
Crawler Cocoon
Crawler Egg
Lucky Egg
Crawlers 11 A, L, H, Sc
Korrigan
72-75 Four-Leaf Korringan Bud
Humus
Two-Leaf Mandragora Bud
Mandragora 33 A, L, H
Morbol Menace
67-70 Malboro Vine Morbols 2 A, H
Moss Eater
62-66 Boyahda Coffer Key
Hare Meat
Rabbit Hide
Rabbits 44 L, S, Sc
Mourioche
62-68 Boyahda Coffer Key
Humus
Snobby Letter
Two-Leaf Mandragora Bud
Mandragora 57 L, H
Mourning Crawler
105-107 Wyrdstrand
Seasoning Stone
Silk Thread
Fossilized Bone
Crawlers 9 A, L, H
Old Goobbue
65-68 Boyahda Coffer Key
Boyahda Moss
Dahlia
Goobbue Humus
Treant Bulb
Tree Cuttings
Goobbues 8 A, L, H
Processionaire
72-75 Crawler Cocoon
Crawler Egg
Silk Thread
Crawler Cocoon (Despoil)
Crawler Egg (Despoil)
Crawlers 30 A, L, H
Robber Crab
62-66 Boyahda Coffer Key
Crab Shell
High Quality Crab Shell
Land Crab Meat
Crabs 18 A, H
Scavenger Crab
Fished up
60-62 Crabs 1 A, H
Skimmer
72-74 Insect Wing Flies 16 L, H
Snaggletooth Peapuk
102-105 Puk Egg
Peapuk Wing
Seasoning Stone
Fossilized Bone
Puks 11 A, S, H
Steelshell
73-77 Crab Shell
High Quality Crab Shell
Land Crab Meat
Land Crab Meat (Despoil) Crabs 18 A, H
Stygian Pugil
Fished up
64-66 Pugils 1 A, H
Thunder Elemental
During lightning weather
69-72 Lightning Cluster Elementals 11 M
Viseclaw
102-105 Seasoning Stone
Crab Shell
Land Crab Meat
High Quality Crab Shell
Crabs 8 A, H
Water Elemental
During water weather
69-72 Water Cluster Elementals 20 M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Name Family Spawns Notes
Agas
Spawned Quest: Searching for the Right Words
Ahriman 1 A
Beet Leafhopper
Spawned Quest: Shoot First, Ask Questions Later
Flies 1 L, H
Mimic
Failed coffer pick
Mimics 1 A, H, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

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